CorporationActive
[IMTPI] Immortalis Tractus Pervasor Iterum
10 membersTax 0%Founded in 2018
- Kills
- 0
- +0 in the last 90 days
- Losses
- 0
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 0
- Danger Ratio
- 0%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 0
- Balance
- +0
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
Resurrection for Reloading Players
Based on an old indy corp -- we offer a Null experience with Industry as the primary focus. Mining, manufacturing, Planetary Interaction are the reasons. PVP and assisting sovereignty holding allies is paramount.
There will be very little hand-holding here. You remember how to play, and get back to it for the benefit of your corp, allies, and your wallet.
Let's get to Null and light it up.
Based on an old indy corp -- we offer a Null experience with Industry as the primary focus. Mining, manufacturing, Planetary Interaction are the reasons. PVP and assisting sovereignty holding allies is paramount.
There will be very little hand-holding here. You remember how to play, and get back to it for the benefit of your corp, allies, and your wallet.
Let's get to Null and light it up.