CorporationActive
[ISACN] Interstellar Adventures Clan
13 membersTax 0%Founded in 2019
- Kills
- 0
- +0 in the last 90 days
- Losses
- 3
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 3
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 46.3M
- Balance
- -46.3M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
Interstellar Adventures Clan newbro focused,
PvP/PvE/Exploration/Industry corp in the alliance focused
on recruiting newbros and newbro sympathizers.
We teach newbros how to live in null sustainably
and have been going strong for over two years now.
Interstellar Adventures Clan can teach you how to get around
Null Sec more safely, and the game mechanics of things like bubbles.
We can teach you the basics of fleet PvP, and offer tons of opportunities
to use what you learn in fleets.
We have no official SP requirements, but do require a full account
API and the ability to at least listen on comms for fleet purposes.
PvP/PvE/Exploration/Industry corp in the alliance focused
on recruiting newbros and newbro sympathizers.
We teach newbros how to live in null sustainably
and have been going strong for over two years now.
Interstellar Adventures Clan can teach you how to get around
Null Sec more safely, and the game mechanics of things like bubbles.
We can teach you the basics of fleet PvP, and offer tons of opportunities
to use what you learn in fleets.
We have no official SP requirements, but do require a full account
API and the ability to at least listen on comms for fleet purposes.