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CorporationActive

[SWRU] Special departmen dismantling ship

4 membersTax 20%Founded in 2020
CEOOriki MikakksIndependent
Killboard
Kills
2
+0 in the last 90 days
Losses
8
+0 in the last 90 days
20%
Efficiency
ISK Efficiency 16%
ISK destroyed
163.9M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
2
Losses
8
Danger Ratio
100%
Final Blows
2
Points
2

ISK

Destroyed
163.9M
Lost
837.9M
Balance
-674.0M
ISK Efficiency
16%

Solo

Solo Kills
1
Solo Ratio
50%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive

Activity

What the corporation flies, where it fights, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Description

** Damage types ***

Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal

*** Hardeners to use ***

Angel - Explosive / Kinetic
Amarr Navy - EM / Thermal
Blood - EM / Thermal
Caldary Navy - Kinetic / Thermal
Gurista, Mordus, Gallente - Kinetic / Thermal
Khanid - EM / Thermal
Mercenary - EM / Thermal / Kinetic
Mordus - Kinetic / Thermal
Odamian - Kinetic / Thermal
Rogue Pirate - EM / Explosive / Kinetic
Sansha - EM / Thermal
Serpentis - Kinetic / Thermal
Thukker - Kinetic / Thermal / Explosive

***Stacking Penalities ***
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842% effectiveness
3d mod: c(3) = 57,1037996% effectiveness
4th mod: c(4) = 28,2469117% effectiveness

Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)