CorporationActive
[HAL0-] Hazard Level Zero
7 membersTax 20%Founded in 2022
- Kills
- 1,662
- +0 in the last 90 days
- Losses
- 563
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 89%
- ISK destroyed
- 640.52B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,662
- Losses
- 563
- Danger Ratio
- 92%
- Final Blows
- 842
- Points
- 1,662
ISK
- Destroyed
- 640.52B
- Lost
- 75.20B
- Balance
- +565.33B
- ISK Efficiency
- 89%
Solo
- Solo Kills
- 513
- Solo Ratio
- 31%
- Avg Kills/Day
- —
Other
- NPC Losses
- 47
- NPC Loss Ratio
- 8%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
Corp Characteristics:
· Super GAY
Corp Defensive Systems bonuses (per skill level):
20% bonus to Lovely value
Corp Core System bonuses(per skill level):
20% bonus to skill training speed
Corp Offensive System bonuses(per skill level):
20% bonus to isk income
Corp Propulsion System bonuses(per skill level):
20% bonus to KM value
Role bonuses:
· Will not be targeted in all situations
· Can lock at extended ranges
· Can‘t launch Light, Support and Heavy Fighters
· Super GAY
Corp Defensive Systems bonuses (per skill level):
20% bonus to Lovely value
Corp Core System bonuses(per skill level):
20% bonus to skill training speed
Corp Offensive System bonuses(per skill level):
20% bonus to isk income
Corp Propulsion System bonuses(per skill level):
20% bonus to KM value
Role bonuses:
· Will not be targeted in all situations
· Can lock at extended ranges
· Can‘t launch Light, Support and Heavy Fighters