CorporationActive
[NVRL] The Solitude Prison Never Learns
9 membersTax 10%Founded in 2024
- Kills
- 0
- +0 in the last 90 days
- Losses
- 10
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 10
- Danger Ratio
- 50%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 42.5M
- Balance
- -42.5M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 5
- NPC Loss Ratio
- 50%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
A group of prisoners exiled to Solitude to serve out their life prison sentences. Sent to the hi-sec island with nothing more than a corvette, the only chance these prisoners have for freedom is to build a battleship in support of the Federation.
Certain strings are attached though....
1. Prisoners can't use any star gates outside of Solitude, Syndicate, and Outer Ring. Regional gates can be used to access the border systems only. Wormholes can be used to access other regions, but prisoners can only enter and exit systems using wormholes (no gates). Filament use is prohibited.
2. Nothing can be bought or traded with other players that are not in the corporation. NPC vendors and LP stores can be used without restrictions.
3. Items can be sold to players in local markets.
4. All NPC missions within the three regions are allowed without restriction.
5. Daily AIR rewards can be obtained and used.
6. AIR career program rewards can be used only if achieved from that character while in prison.
7. Special event login rewards that are ships can not be used on any characters in prison.
8. Access to any of the prisoners assets outside of the prison is prohibited.
UPDATE: The first group of prisoners have successfully completed the battleship and all restrictions are now removed for them to work on bigger projects. A new group of prisoners is now working on the same project. (NOTE: We are a group of RL friends and are not accepting External Applications at this time, but feel free to reach out for assistance on setting up your own, similar Corporation!)
Certain strings are attached though....
1. Prisoners can't use any star gates outside of Solitude, Syndicate, and Outer Ring. Regional gates can be used to access the border systems only. Wormholes can be used to access other regions, but prisoners can only enter and exit systems using wormholes (no gates). Filament use is prohibited.
2. Nothing can be bought or traded with other players that are not in the corporation. NPC vendors and LP stores can be used without restrictions.
3. Items can be sold to players in local markets.
4. All NPC missions within the three regions are allowed without restriction.
5. Daily AIR rewards can be obtained and used.
6. AIR career program rewards can be used only if achieved from that character while in prison.
7. Special event login rewards that are ships can not be used on any characters in prison.
8. Access to any of the prisoners assets outside of the prison is prohibited.
UPDATE: The first group of prisoners have successfully completed the battleship and all restrictions are now removed for them to work on bigger projects. A new group of prisoners is now working on the same project. (NOTE: We are a group of RL friends and are not accepting External Applications at this time, but feel free to reach out for assistance on setting up your own, similar Corporation!)