CorporationActiveWar eligible
[GTNIS] Sentinel Interdiction Group
41 membersTax 10%Founded in 2025
- Kills
- 147
- +130 in the last 90 days
- Losses
- 153
- +99 in the last 90 days
- Efficiency
- ISK Efficiency 32%
- ISK destroyed
- 36.76B
- +35.65B in the last 90 days
- Activity
- High
- 1.4 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 147
- Losses
- 153
- Danger Ratio
- 82%
- Final Blows
- 35
- Points
- 152
ISK
- Destroyed
- 36.76B
- Lost
- 79.61B
- Balance
- -42.85B
- ISK Efficiency
- 32%
Solo
- Solo Kills
- 16
- Solo Ratio
- 11%
- Avg Kills/Day
- —
Other
- NPC Losses
- 28
- NPC Loss Ratio
- 18%
- Activity
- High
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
Sentinel Interdiction Group (SIG) [SIG] Front Desk
Make ISK. Fly Dangerous. Have Fun.
Sentinel Interdiction Group is a nullsec corporation built around one simple idea:
Make ISK, undock what you want, and enjoy EVE without unnecessary restrictions.
Whether you're mining, ratting, building, exploring, or looking for a fight, SIG gives you the freedom to play the game your way.
No mandatory fleets. No F1 monkey requirements. No endless bureaucracy.
We believe EVE is about having fun, making money, and creating stories worth talking about.
That doesn't mean we avoid combat.
When the opportunity appears, SIG answers the call. Whether it's a gate camp, a bait Rorqual, a quick response fleet, or dropping everything we have on an enemy, we believe the best fights happen when people are willing to undock and commit.
Win or lose, we take the fight, learn from it, and do it again.
We're not here to hide behind blue lists or sit docked waiting for someone else to create content. We're here to make ISK, create opportunities, and enjoy the chaos that makes New Eden what it is.
Ever looked at a Rorqual sitting on grid and thought:
"Is this bait... or are we about to ruin someone's day?"
Welcome to SIG.
What We Offer:
• Prime Location for strong nullsec income opportunities
• Freedom to fly whatever you enjoy
• No mandatory fleets
• Active leadership and experienced pilots
• ISK making opportunities with PvP when the time comes
• A corporation built around fun, freedom, and explosions
• Moons for Indy pilots
Make ISK.
Fly Dangerous.
Have Fun.
≡√≡ Portugal
Make ISK. Fly Dangerous. Have Fun.
Sentinel Interdiction Group is a nullsec corporation built around one simple idea:
Make ISK, undock what you want, and enjoy EVE without unnecessary restrictions.
Whether you're mining, ratting, building, exploring, or looking for a fight, SIG gives you the freedom to play the game your way.
No mandatory fleets. No F1 monkey requirements. No endless bureaucracy.
We believe EVE is about having fun, making money, and creating stories worth talking about.
That doesn't mean we avoid combat.
When the opportunity appears, SIG answers the call. Whether it's a gate camp, a bait Rorqual, a quick response fleet, or dropping everything we have on an enemy, we believe the best fights happen when people are willing to undock and commit.
Win or lose, we take the fight, learn from it, and do it again.
We're not here to hide behind blue lists or sit docked waiting for someone else to create content. We're here to make ISK, create opportunities, and enjoy the chaos that makes New Eden what it is.
Ever looked at a Rorqual sitting on grid and thought:
"Is this bait... or are we about to ruin someone's day?"
Welcome to SIG.
What We Offer:
• Prime Location for strong nullsec income opportunities
• Freedom to fly whatever you enjoy
• No mandatory fleets
• Active leadership and experienced pilots
• ISK making opportunities with PvP when the time comes
• A corporation built around fun, freedom, and explosions
• Moons for Indy pilots
Make ISK.
Fly Dangerous.
Have Fun.
≡√≡ Portugal