- Kills
- 23
- +8 in the last 90 days
- Losses
- 33
- +14 in the last 90 days
- Efficiency
- ISK Efficiency 58%
- ISK destroyed
- 747.7M
- +339.1M in the last 90 days
- Activity
- Low
- 0.1 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 23
- Losses
- 33
- Danger Ratio
- 100%
- Final Blows
- 3
- Points
- 68
ISK
- Destroyed
- 747.7M
- Lost
- 542.5M
- Balance
- +205.1M
- ISK Efficiency
- 58%
Solo
- Solo Kills
- 2
- Solo Ratio
- 9%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Low
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
Backslash Security operates in the encrypted thresholds of New Eden, where most agencies cannot see and fewer can act. The corporation’s work concerns digital fortification, intelligence structures, and the quiet prevention of events that never reach any public record.
Its internal architecture is deliberately opaque—cell-based, encrypted, and engineered for absolute discretion. The organization’s influence is measured not in visibility, but in the absence of disruption: breaches that do not happen, threats that dissolve before being observed.
Backslash Security remains silent by design.
What is known is limited.
What matters is classified.
Its internal architecture is deliberately opaque—cell-based, encrypted, and engineered for absolute discretion. The organization’s influence is measured not in visibility, but in the absence of disruption: breaches that do not happen, threats that dissolve before being observed.
Backslash Security remains silent by design.
What is known is limited.
What matters is classified.