Capsuleers.app logo CAPSULEERS.APP
CorporationActive

[.RMNT] The Precursor Remnants

6 membersTax 0%Founded in 2026
Killboard
Kills
41
+20 in the last 90 days
Losses
16
+8 in the last 90 days
72%
Efficiency
ISK Efficiency 30%
ISK destroyed
1.48B
+1.07B in the last 90 days
Activity
Medium
0.2 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
41
Losses
16
Danger Ratio
81%
Final Blows
41
Points
75

ISK

Destroyed
1.48B
Lost
3.48B
Balance
-2.00B
ISK Efficiency
30%

Solo

Solo Kills
33
Solo Ratio
80%
Avg Kills/Day
—

Other

NPC Losses
3
NPC Loss Ratio
19%
Activity
Medium

Activity

What the corporation flies, where it fights, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Description

About us:
We are a new wormhole corporation built around a few simple ideas:
• EVE is better when the people you fly with actually have your back
• Stability and no drama organisation
• Social and mature in-game life and on Discord where real life comes first

We are a few but experienced players settled in a C3 which is currently our income basis. It is from here we stage small gang PvP operations.

Our short-term objectives are:
• To build a medium size sustainable and social mature corporation where our next step is to settle a C4
• To expand our current operations (PvE, PvP, PI, Ore and gas harvesting, Rolling of wormholes)
• We strive to support: Industry, exploration, logistics and infrastructure and PvP in mutual collaboration and in support of each other

We believe a strong corporation isn't built around a single activity. It's built around people working together to create something lasting.

Operations in the works:
We're constantly working toward expanding what the corporation can provide for its members. Some projects are already underway, while others are waiting for the appropriate people, resources, or sufficiently questionable financial decisions.

• Industry and resource gathering - develop this according to people's interests
• Corporation buyback programs - look into a basis for buying back PI, salvage, blue loot
• Defensive operations - develop this according to our capabilities
• Doctrine ship fit - develop a recommended pathway towards preferred corporation fits
• Shared Growth - develop an economy where individual member success contributes to corporate growth, while corporate growth creates more opportunities and resources for its members.
• Corp-Funded Activities - establish programs where corporation income is reinvested into fleet activities, infrastructure, PvP operations, group projects
• Expanded Infrastructure - continuing to develop the corporation's shared infrastructure, services, and logistical capabilities

Do you want to become one of us?
If you value: Mature social in-game life over solo flying, teamwork over ego, organization over chaos, sustainable income over short-term gains, competence over killboard padding, people over spreadsheets.

Then become one of us!

We encourage members to specialize where they enjoy the game while contributing to the larger corporation.
We are building a corporation where members can make ISK, learn new aspects of EVE, participate in meaningful operations, and have a reason to keep logging back in. No mandatory requirements for EVE online presence and no pretending every fleet is a sacred military operation.

There are only two things we ask of you:
1. That you are willing to be social when we are online by joining our standing fleet, fly together when time allows it, participate in voice com when needed, participate in our discussions in the in-game chat and on Discord
2. Though we promote teamwork, you must also be able to fly on your own. After all we live in Wormhole space, and there may be days where our space has been cleaned by others.

Our preferred candidate has knowledge about wormhole life, can operate alone too, knows how to scan down signatures and how to fly with co-pilots in a safe and supportive manner. Your skill point level is at preferable 35mill+ SP to have the necessary skills needed for flying wormhole related ships for PVE/PVP.