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Garandar2
Garandar25.00
Created on
Next Birthday
Last Active
Security Status
5.00

Combat Record

Career-long numbers from eve-kill

Combat
Kills
2
Losses
4
Efficiency
33%
Danger Ratio
100%
ISK
Destroyed
8.75B
Lost
767.4M
ISK Efficiency
92%
Balance
+7.98B
Solo
Solo Kills
0
Solo Ratio
0%
Final Blows
0
Points
2
Other
NPC Losses
0
NPC Loss Ratio
0%
Avg Kills/Day
Activity
Inactive
Damage
Damage Dealt5.1K
Damage Taken41.0K
Damage Ratio11%

Combat profile

How they fight, with whom and against whom — last 90 days

Activity

What they fly and where they fight

Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90d
Hulls LostLast 90d

Losses broken down by hull class.

Career

Corporations flown for, most recent first

In-game bio

** DAMAGE TYPE TO PROTECT AGAINST ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raiders - Thermal / EM
Sanshas - EM / Thermal
Angel Cartel - Explosive / Kinetic
Minmatar - Explosive / Kinetic
Ammar Navy - EM / Thermal
Ammatar Navy - EM / Thermal
Mordu's legion - EM / Thermal / Kinetic
Mercenaries - Kinetic / Thermal (Commander with EM / Thermal)
Caldari navy - Kinetic / Thermal
Gallente - Kinetic / Thermal
Centii - EM / Thermal

*** DAMAGE TYPES TO USE ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Nav

anomalys
1 Burrow (lowest)
2 Hideaway
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum (hardest)