CorporationActive
[A.D.C] Advanced Discovery Corporation
1 membersTax 5%Founded in 2010
- Kills
- 2
- +0 in the last 90 days
- Losses
- 13
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 75%
- ISK destroyed
- 8.75B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 2
- Losses
- 13
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 2
ISK
- Destroyed
- 8.75B
- Lost
- 2.97B
- Balance
- +5.78B
- ISK Efficiency
- 75%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
A.D.C. - the advanced discovery corporation
A friendly corp with the following goals:
- No piracy.
- Aiding players in the game (in- / outside the corp structure)
- and simply having fun in group and solo activities.
Short term goals:
- Getting members into better mining ships (incl. skills)
- Getting members into better fighting ships (incl. skills)
- Getting more members (balanced EU/US timezones)
- Starting in ship and item building in a larger scale. (manufacturing)
Long term goals:
- Getting a POS in high sec for research and advancement in ship building. (research/ invention)
So if you like mining, missioning, manufacturing, trading, researching, probing in high sec and want to learn more or learn others and hang out in our chat room, apply to join.
A friendly corp with the following goals:
- No piracy.
- Aiding players in the game (in- / outside the corp structure)
- and simply having fun in group and solo activities.
Short term goals:
- Getting members into better mining ships (incl. skills)
- Getting members into better fighting ships (incl. skills)
- Getting more members (balanced EU/US timezones)
- Starting in ship and item building in a larger scale. (manufacturing)
Long term goals:
- Getting a POS in high sec for research and advancement in ship building. (research/ invention)
So if you like mining, missioning, manufacturing, trading, researching, probing in high sec and want to learn more or learn others and hang out in our chat room, apply to join.