- Kills
- 3
- +0 in the last 90 days
- Losses
- 22
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 4%
- ISK destroyed
- 179.4M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 22
- Danger Ratio
- 100%
- Final Blows
- 1
- Points
- 3
ISK
- Destroyed
- 179.4M
- Lost
- 4.35B
- Balance
- -4.17B
- ISK Efficiency
- 4%
Solo
- Solo Kills
- 1
- Solo Ratio
- 33%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt50.6K
Damage Ratio · 6%
Damage Taken777.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Tank for Damage type:
Guristas/Serpentis: 2x Thermal, 1x Kinetic
Angels: 3x Explosive
Sansha/Blood/Amarr: 2x EM, 1x Thermal
Drones/Mercs: 2x EM, 1x Explosive
stacking extra mods
Mod 1 = 100% effect
Mod 2 = 87% effect
Mod 3 = 57% effect
Mod 4 = 28% effect
Mod 5 = 11% effect
Mod 6 = 3% effect
***Inflicts Damage Type***
Angel Cartel - Kinetic / Explosive / Thermal
Angel - Kinetic / Explosive
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal, Kinetic missiles
Minmatar F
Complexes: Maximum Ship allowed
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battlecruiser
5/10 Battleship
Guristas/Serpentis: 2x Thermal, 1x Kinetic
Angels: 3x Explosive
Sansha/Blood/Amarr: 2x EM, 1x Thermal
Drones/Mercs: 2x EM, 1x Explosive
stacking extra mods
Mod 1 = 100% effect
Mod 2 = 87% effect
Mod 3 = 57% effect
Mod 4 = 28% effect
Mod 5 = 11% effect
Mod 6 = 3% effect
***Inflicts Damage Type***
Angel Cartel - Kinetic / Explosive / Thermal
Angel - Kinetic / Explosive
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal, Kinetic missiles
Minmatar F
Complexes: Maximum Ship allowed
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battlecruiser
5/10 Battleship