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Gegimon4.90
Pilot

Gegimon

MinmatarBrutor
Killboard
Kills
640
+0 in the last 90 days
Losses
87
+0 in the last 90 days
88%
Efficiency
ISK Efficiency 94%
ISK destroyed
161.35B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
640
Losses
87
Danger Ratio
93%
Final Blows
71
Points
640

ISK

Destroyed
161.35B
Lost
9.51B
Balance
+151.85B
ISK Efficiency
94%

Solo

Solo Kills
18
Solo Ratio
3%
Avg Kills/Day
—

Other

NPC Losses
6
NPC Loss Ratio
7%
Activity
Inactive
Damage Dealt4.0M
Damage Ratio · 79%
Damage Taken1.0M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio


Drones
Gallente - Thermal
Minmatar - Expl
Caldari - Kinetic
Amarr - EM

Amarr • EM/THER · EM/THER → NOS/Neut, Tracking Disr
Caldari • KIN/THER · KIN/THER → ECM
Gallente • KIN/THER · KIN → Sensor Dampener
Minmatar • EX/KIN · EX → Target Painter

**ECM "Jammers" Information**
Caldari - Gravimetric = Spatial Destabilizer - Blue
Amarr - Radar = White Noise - Yellow
Gallente - Magnetometric = Ion Field - Green
Minmatar - Ladar - Phase Inverter - Red

Anom difficulty, easiest to hardest-
1 Burrow .. 2 Hideaway .. 3 Refuge .. 4 Rally Point .. 5 Den
..6 Yard .. 7 Port .. 8 Hub .. 9 Haven .. 10 Sanctum

NPC Damage Type Weakness
Angel Kinetic/Explosive Explosive
Amarr EM/Thermal Thermal
Blood EM/Thermal EM
Caldari Kinetic/Thermal Thermal/Kinetic
Gallente Kinetic/Thermal Thermal
Guristas Kinetic/Thermal Kinetic
Khanid EM/Thermal Thermal
Minmatar Thermal/Exp Thermal/Exp
Mercenary Thermal/Kinetic Thermal
Mordus Kinetic/Thermal Kinetic
Drones all damage types EM
Sansha EM/Thermal EM
Serpentis Kinetic/Thermal Thermal

ratting sites (lowest to highest)
Hideaway (High sec)
Burrow
Refuge
Den (High + Low)
Yard (Low)
Rally Point (Low + Null)
Port
Hub
Haven (Null)
Sanctum
Damage Output Needed / Damage Tank Needed
C1: 100-200 DPS, 100-200 DPS tank
C2: 200-300 DPS, 300-400 DPS tank
C3: 400+ DPS, 500 DPS tank (sleepers can neut you out)
C4: 800+ DPS (more preferable), 1500 peak DPS tank (sleepers can neut you out, some will point/web)
C5 (non-escalation): 2000+ DPS, 2000-2500 peak DPS tank (Sleepers are evil neuters, many will point/web as well)
C6 (non-escalation): 2000+ DPS, 3500+ peak DPS tank.
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal