- Kills
- 143
- +0 in the last 90 days
- Losses
- 42
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 87%
- ISK destroyed
- 41.75B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 143
- Losses
- 42
- Danger Ratio
- 100%
- Final Blows
- 9
- Points
- 143
ISK
- Destroyed
- 41.75B
- Lost
- 6.39B
- Balance
- +35.36B
- ISK Efficiency
- 87%
Solo
- Solo Kills
- 2
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt1.4M
Damage Ratio · 76%
Damage Taken431.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Hardeners:
Angels - Explosive 62%/Kinetic 22%
Amarr Navy - EM /Thermal (about equally)
Blood Raiders - EM 50%/Thermal 48%
Caldari Navy - Thermal/Kinetic
Gallente Navy - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - Thermal/EM (other damage types often mixed in)
Mercenary - EM/Thermal (Kinetic missiles)
Mordus - Kinetic/Thermal
Odamian - Kinetic/Thermal
Rogue Drones - Exp/Kin with some EM (queens and rulers)
Rogue Pirate - all damage types, no clear focus
Sansha - EM/Thermal
Serpentis - Thermal/Kinetic
Damage type:
Amarr Navy - EM/Thermal (Thermal)
Angel - Explosive
Blood raiders - EM & Thermal
Caldari - Kinetic/Thermal (Thermal / Kinetic for Temuras)
Concord - EM/All
Drones - EM/Thermal
Guristas - Kinetic/Thermal
Mercenary - Thermal
Mordus - Thermal & Kinetic
Sansha - EM
Serpentis - Thermal
Seven - Kinetic/Explosie
1st mod: c(1) = 100,000%
2nd mod: c(2) = 86,912%
3d mod: c(3) = 57,104%
4th mod: c(4) = 28,247%
5th mod: c(5) = 10,599%
Angels - Explosive 62%/Kinetic 22%
Amarr Navy - EM /Thermal (about equally)
Blood Raiders - EM 50%/Thermal 48%
Caldari Navy - Thermal/Kinetic
Gallente Navy - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - Thermal/EM (other damage types often mixed in)
Mercenary - EM/Thermal (Kinetic missiles)
Mordus - Kinetic/Thermal
Odamian - Kinetic/Thermal
Rogue Drones - Exp/Kin with some EM (queens and rulers)
Rogue Pirate - all damage types, no clear focus
Sansha - EM/Thermal
Serpentis - Thermal/Kinetic
Damage type:
Amarr Navy - EM/Thermal (Thermal)
Angel - Explosive
Blood raiders - EM & Thermal
Caldari - Kinetic/Thermal (Thermal / Kinetic for Temuras)
Concord - EM/All
Drones - EM/Thermal
Guristas - Kinetic/Thermal
Mercenary - Thermal
Mordus - Thermal & Kinetic
Sansha - EM
Serpentis - Thermal
Seven - Kinetic/Explosie
1st mod: c(1) = 100,000%
2nd mod: c(2) = 86,912%
3d mod: c(3) = 57,104%
4th mod: c(4) = 28,247%
5th mod: c(5) = 10,599%