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JEANETTERS4.40
Pilot

JEANETTERS

CaldariAchura
Killboard
Kills
2
+0 in the last 90 days
Losses
7
+0 in the last 90 days
22%
Efficiency
ISK Efficiency 4%
ISK destroyed
123.6M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
2
Losses
7
Danger Ratio
100%
Final Blows
1
Points
2

ISK

Destroyed
123.6M
Lost
3.12B
Balance
-3.00B
ISK Efficiency
4%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive
Damage Dealt4.1K
Damage Ratio · 3%
Damage Taken119.4K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio



Damage types
Angel Cartel - Explosive/Kinetic/Thermal
Amarr Navy - EM/Thermal
Blood Raider - EM/Thermal
Caldary Navy - Kinetic/Thermal
Gallente - Kinetic/Thermal
Gurista - Kinetic/Thermal
Khanid -EM/Thermal
Mercenary -EM/Thermal (Kinetic missiles)
Minmatar Fleet - Explosive/Thermal
Mordus -Kinetic/Thermal
Odamian -Kinetic/Thermal
Rogue Drone - All
Rogue Pirate -EM/Explosive/Kinetic
Sansha's Nation - EM/Thermal
Serpentis - Kinetic/Thermal
Zazzmatazz - All

Stacking Effectiveness (module fitting)
(real effect = module effect * effectiveness)
1st mod = 100,000% effectiveness
2nd mod = 86,9119842%
3d mod = 57,1037996%
4th mod = 28,2469117%
5th mod = 10,5988834%
6th mod = 2,9989473%
7th mod = 0,5134081%
8th mod = 0,2106917%

Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battleship

*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier

Complexes:
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battleship

(this space for rent )[IF a retard finds a $100 is he still retarded] {if you choke a smurf what color does he turn} (if a tree falls in the woods and kills a lawyer and no one is around to hear it ,does anyone really care)