- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 0.70
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 0
- Efficiency
- 100%
- Danger Ratio
- 100%
ISK
- Destroyed
- 244.5M
- Lost
- 0
- ISK Efficiency
- 100%
- Balance
- +244.5M
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 1
- Points
- 1
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt164
Damage Taken0
Damage Ratio100%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Flames of PrometheusSince Thursday, 11 August 20110 Kills0 Losses
Angry Beavers ltdSince Thursday, 4 August 20110 Kills0 Losses
Imperial ShipmentSince Sunday, 13 February 20110 Kills0 Losses
The Kairos SyndicateSince Tuesday, 19 October 20100 Kills0 Losses
Imperial ShipmentSince Tuesday, 21 September 20100 Kills0 Losses
Manufact Co.Since Sunday, 5 September 20100 Kills0 Losses
Imperial ShipmentSince Sunday, 29 August 20100 Kills0 Losses
Estel Arador Corp ServicesSince Tuesday, 24 August 20100 Kills0 Losses
Imperial ShipmentSince Tuesday, 24 August 20100 Kills0 Losses
Flames of PrometheusSince Sunday, 13 December 20091 Kills0 Losses
Sleeping Dragon Inc.Since Monday, 23 November 20090 Kills0 Losses
Hedion UniversitySince Monday, 23 November 20090 Kills0 Losses
In-game bio
Faction - Damage to deal - Damage to tank - Notes
Amarr Empire - EM, Thermal - EM, Thermal - Uses neutralizers
Angel Cartel - Explosive, Kinetic - All - Uses target painters, No clear damage type
Blood Raiders - EM, Thermal - EM, Thermal - Uses tracking disruptors and neutralizers
Caldari State - Kinetic, Thermal - Kinetic, Thermal
Equilibrium of Mankind - Kinetic - Kinetic, Thermal
Gallente Federation - Thermal, Kinetic - Thermal, Kinetic
Guristas Pirates - Kinetic, Thermal - Kinetic, Thermal - Uses ECM
Khanid Kingdom - EM, Thermal - Kinetic
Mercenaries - Thermal - All - No clear damage type
Minmatar Republic - Explosive, Kinetic - All - No clear damage type
Mordu's Legion - Thermal, Kinetic - Kinetic, Thermal
Rogue Drones - EM, Thermal - All - No clear damage type
Sansha's Nation - EM, Thermal - EM, Thermal - Uses tracking disruptors
Serpentis - Thermal, Kinetic Thermal, - Kinetic - Uses sensor dampeners
Thukker Tribe - Explosive
Amarr Empire - EM, Thermal - EM, Thermal - Uses neutralizers
Angel Cartel - Explosive, Kinetic - All - Uses target painters, No clear damage type
Blood Raiders - EM, Thermal - EM, Thermal - Uses tracking disruptors and neutralizers
Caldari State - Kinetic, Thermal - Kinetic, Thermal
Equilibrium of Mankind - Kinetic - Kinetic, Thermal
Gallente Federation - Thermal, Kinetic - Thermal, Kinetic
Guristas Pirates - Kinetic, Thermal - Kinetic, Thermal - Uses ECM
Khanid Kingdom - EM, Thermal - Kinetic
Mercenaries - Thermal - All - No clear damage type
Minmatar Republic - Explosive, Kinetic - All - No clear damage type
Mordu's Legion - Thermal, Kinetic - Kinetic, Thermal
Rogue Drones - EM, Thermal - All - No clear damage type
Sansha's Nation - EM, Thermal - EM, Thermal - Uses tracking disruptors
Serpentis - Thermal, Kinetic Thermal, - Kinetic - Uses sensor dampeners
Thukker Tribe - Explosive