- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 5.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 2,142
- Losses
- 90
- Efficiency
- 96%
- Danger Ratio
- 88%
ISK
- Destroyed
- 396.34B
- Lost
- 21.68B
- ISK Efficiency
- 95%
- Balance
- +374.66B
Solo
- Solo Kills
- 54
- Solo Ratio
- 3%
- Final Blows
- 505
- Points
- 2,142
Other
- NPC Losses
- 11
- NPC Loss Ratio
- 12%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt2.0M
Damage Taken671.9K
Damage Ratio75%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Privateers ReDuxSince Friday, 16 August 2019935 Kills27 Losses
Brutor TribeSince Wednesday, 2 April 20141022 Kills42 Losses
PrivateersSince Wednesday, 12 December 20120 Kills4 Losses
Brutor TribeSince Sunday, 19 August 20120 Kills0 Losses
Miners of Moria CorpSince Friday, 23 December 20110 Kills0 Losses
Brutor TribeSince Monday, 17 October 20110 Kills0 Losses
PrivateersSince Saturday, 11 June 20110 Kills0 Losses
Brutor TribeSince Friday, 10 June 20110 Kills0 Losses
Ancient GunsSince Monday, 27 September 20100 Kills0 Losses
Brutor TribeSince Monday, 27 September 20100 Kills0 Losses
Viking ExpeditionsSince Tuesday, 4 August 20094 Kills1 Losses
Brutor TribeSince Monday, 3 August 20090 Kills0 Losses
Unity Thru AggressionSince Friday, 12 December 2008102 Kills11 Losses
Brutor TribeSince Friday, 12 December 20080 Kills0 Losses
Sad Panda Inc.Since Saturday, 29 November 20080 Kills0 Losses
Brutor TribeSince Tuesday, 25 November 20080 Kills0 Losses
PrivateersSince Saturday, 8 November 20080 Kills0 Losses
Brutor TribeSince Tuesday, 4 November 20080 Kills0 Losses
Wolf Tactical SolutionsSince Thursday, 19 June 20080 Kills0 Losses
Brutor TribeSince Wednesday, 18 June 20080 Kills0 Losses
PrivateersSince Monday, 21 May 200773 Kills5 Losses
Brutor TribeSince Monday, 14 May 20070 Kills0 Losses
PrivateersSince Tuesday, 27 February 20070 Kills0 Losses
Brutor TribeSince Saturday, 24 February 20070 Kills0 Losses
ShivaSince Saturday, 17 February 20070 Kills0 Losses
Brutor TribeSince Saturday, 17 February 20070 Kills0 Losses
PrivateersSince Tuesday, 19 December 20066 Kills0 Losses
Brutor TribeSince Wednesday, 15 November 20060 Kills0 Losses
Norse MythologySince Monday, 30 October 20060 Kills0 Losses
Brutor TribeSince Monday, 30 October 20060 Kills0 Losses
PrivateersSince Saturday, 7 October 20060 Kills0 Losses
Brutor TribeSince Friday, 6 October 20060 Kills0 Losses
Black Market BeaglesSince Thursday, 10 August 20060 Kills0 Losses
Brutor TribeSince Thursday, 10 August 20060 Kills0 Losses
Alcoholic White TrashSince Tuesday, 23 May 20060 Kills0 Losses
Brutor TribeSince Tuesday, 23 May 20060 Kills0 Losses
ShivaSince Thursday, 16 March 20060 Kills0 Losses
Brutor TribeSince Thursday, 16 March 20060 Kills0 Losses
Elite AcademySince Thursday, 16 December 20040 Kills0 Losses
Brutor TribeSince Thursday, 16 December 20040 Kills0 Losses
Jupiter Mining Corp.Since Friday, 24 September 20040 Kills0 Losses
Republic Military SchoolSince Thursday, 19 August 20040 Kills0 Losses
In-game bio
Former Fountain Alliance, Former Shiva Alliance, Former Privateers Alliance
Abyssl
It’s important to bring the right type of damage to a site, so make sure your drones follow this schema:
Electrical = Amarr Drones (EM)
Firestorm = Gallente Drones (Thermal)
Gamma = Minmatar Drones (Explosive)
Exotic = Caldari Drones (Kinetic)
1 Hideaway
2 Burrow
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanc
Main Damage type to shoot;
Angel - Exp
Blood - EM
EOM - Kin
Guristas - Kin
Mercenary - Therm
Mordus - Therm Kin
Rogue Drones - EM
Sansha - EM
Serpentis - Kin
Damage type to protect against:
Angel - Exp Kin Therm EM
Blood - EM Therm
EOM - Kin Therm
Guristas - Kin Therm
Mercenary - Therm Kin Exp EM
Mordus - Kin Therm
Rogue Drones - Exp Kin Therm EM
Sansha - EM Therm
Serpentis - Therm Kin
Jammers & ECM
Caldari - Gravimetric = Spatial Destabilizer
Amarr - Radar = White Noise
Gallente - Magnetometric = Ion Field
1 au = 149.000.000 km
2 au = 298.000.000 km
3 au = 447.000.000 km
4 au = 596.000.000 km
5 au = 745.000.000 km
6 au = 894.000.000 km
7 au = 1.043.000.000 km
Max Scanner Range = 14.413 AU
Abyssl
It’s important to bring the right type of damage to a site, so make sure your drones follow this schema:
Electrical = Amarr Drones (EM)
Firestorm = Gallente Drones (Thermal)
Gamma = Minmatar Drones (Explosive)
Exotic = Caldari Drones (Kinetic)
1 Hideaway
2 Burrow
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanc
Main Damage type to shoot;
Angel - Exp
Blood - EM
EOM - Kin
Guristas - Kin
Mercenary - Therm
Mordus - Therm Kin
Rogue Drones - EM
Sansha - EM
Serpentis - Kin
Damage type to protect against:
Angel - Exp Kin Therm EM
Blood - EM Therm
EOM - Kin Therm
Guristas - Kin Therm
Mercenary - Therm Kin Exp EM
Mordus - Kin Therm
Rogue Drones - Exp Kin Therm EM
Sansha - EM Therm
Serpentis - Therm Kin
Jammers & ECM
Caldari - Gravimetric = Spatial Destabilizer
Amarr - Radar = White Noise
Gallente - Magnetometric = Ion Field
1 au = 149.000.000 km
2 au = 298.000.000 km
3 au = 447.000.000 km
4 au = 596.000.000 km
5 au = 745.000.000 km
6 au = 894.000.000 km
7 au = 1.043.000.000 km
Max Scanner Range = 14.413 AU