- Kills
- 53
- +0 in the last 90 days
- Losses
- 15
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 100%
- ISK destroyed
- 858.56B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 53
- Losses
- 15
- Danger Ratio
- 100%
- Final Blows
- 5
- Points
- 53
ISK
- Destroyed
- 858.56B
- Lost
- 1.51B
- Balance
- +857.05B
- ISK Efficiency
- 100%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt127.5K
Damage Ratio · 57%
Damage Taken94.6K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Angel Cartel: Explosive (62%) / Kinetic (22%) - Target Painters
Blood Raiders: EM (50%) / Thermal (48%) - NOS/Neut, Tracking Disruptor
Guristas: Kinetic (79%) / Thermal (18%) - ECM
Mordu's Legion: Kinetic (70%) / Thermal (30%)
Sansha's Nation: EM (53%) / Thermal (47%) - Tracking Disruptor
Serpentis: Thermal (55%) / Kinetic (45%) - Sensor Dampener
Equilibrium of Mankind: Kinetic (74%) / Thermal (26%)
Khanid: EM / Thermal
Mercenaries: Kinetic / Thermal
Amarr Empire: EM (47%) / Thermal (42%) - NOS/Neut, Tracking Disruptor
Caldari State: Kinetic (51%) / Thermal (48%) - ECM
Gallente Federation: Kinetic (60%) / Thermal (39%) - Sensor Dampener
Minmatar Republic: Explosive (50%) / Kinetic (31%) - Target Painter
Stacking Penalties:
Module Count + Effectiveness
1. 100%
2. 86.9119980800%
3. 57.0583143511%
4. 28.2955154023%
Blood Raiders: EM (50%) / Thermal (48%) - NOS/Neut, Tracking Disruptor
Guristas: Kinetic (79%) / Thermal (18%) - ECM
Mordu's Legion: Kinetic (70%) / Thermal (30%)
Sansha's Nation: EM (53%) / Thermal (47%) - Tracking Disruptor
Serpentis: Thermal (55%) / Kinetic (45%) - Sensor Dampener
Equilibrium of Mankind: Kinetic (74%) / Thermal (26%)
Khanid: EM / Thermal
Mercenaries: Kinetic / Thermal
Amarr Empire: EM (47%) / Thermal (42%) - NOS/Neut, Tracking Disruptor
Caldari State: Kinetic (51%) / Thermal (48%) - ECM
Gallente Federation: Kinetic (60%) / Thermal (39%) - Sensor Dampener
Minmatar Republic: Explosive (50%) / Kinetic (31%) - Target Painter
Stacking Penalties:
Module Count + Effectiveness
1. 100%
2. 86.9119980800%
3. 57.0583143511%
4. 28.2955154023%