- Kills
- 82
- +0 in the last 90 days
- Losses
- 143
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 75%
- ISK destroyed
- 40.58B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 82
- Losses
- 143
- Danger Ratio
- 93%
- Final Blows
- 18
- Points
- 70
ISK
- Destroyed
- 40.58B
- Lost
- 13.56B
- Balance
- +27.02B
- ISK Efficiency
- 75%
Solo
- Solo Kills
- 16
- Solo Ratio
- 20%
- Avg Kills/Day
- —
Other
- NPC Losses
- 10
- NPC Loss Ratio
- 7%
- Activity
- Inactive
Damage Dealt2.5M
Damage Ratio · 59%
Damage Taken1.7M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
NPC - resist * Use -> missile
Guristas - Kinetic / Thermal * Kinetic -> SCOURGE
Serpentis - Thermal / Kinetic * Thermal -> INFERNO
Blood Raider - Thermal / EM * EM & Thermal -> MJOLNIR / INFERNO
Sansha's Nation - EM / Thermal * EM & Thermal -> MJOLNIR / INFERNO
Angel Cartel - Kinetic / Explosive / Thermal * Explosive -> NOVA
Rat
1 Hideaway or Cluster
2 Burrow or Collection
3 Refuge or Gathering
4 Den or Assembly
5 Yard or Surveillance
6 Rally Point or Menagerie
7 Port or Herd
8 Hub or Squad
9 Haven or Patrol
10 Sanctum or Horde
Holes
C1: H121 P060 Q317 V301 Y790 Z647 Z971
C2: C125 D364 D382 G024 I182 N766 R943
C3: C247 L477 M267 N968 O477 O883 X702
C4: E175 M609 O128 T405 X877 Y683 Z457
C5: H296 H900 L614 M555 N062 N432 N770 V911
Guristas - Kinetic / Thermal * Kinetic -> SCOURGE
Serpentis - Thermal / Kinetic * Thermal -> INFERNO
Blood Raider - Thermal / EM * EM & Thermal -> MJOLNIR / INFERNO
Sansha's Nation - EM / Thermal * EM & Thermal -> MJOLNIR / INFERNO
Angel Cartel - Kinetic / Explosive / Thermal * Explosive -> NOVA
Rat
1 Hideaway or Cluster
2 Burrow or Collection
3 Refuge or Gathering
4 Den or Assembly
5 Yard or Surveillance
6 Rally Point or Menagerie
7 Port or Herd
8 Hub or Squad
9 Haven or Patrol
10 Sanctum or Horde
Holes
C1: H121 P060 Q317 V301 Y790 Z647 Z971
C2: C125 D364 D382 G024 I182 N766 R943
C3: C247 L477 M267 N968 O477 O883 X702
C4: E175 M609 O128 T405 X877 Y683 Z457
C5: H296 H900 L614 M555 N062 N432 N770 V911