- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 0.80
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 7
- Efficiency
- 0%
- Danger Ratio
- 100%
ISK
- Destroyed
- 0
- Lost
- 758.7M
- ISK Efficiency
- 0%
- Balance
- -758.7M
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 0
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt0
Damage Taken8.7K
Damage Ratio0%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Northern KnightsSince Sunday, 18 August 20130 Kills0 Losses
PerkoneSince Saturday, 17 August 20130 Kills0 Losses
Qui EnterprisesSince Friday, 10 August 20120 Kills0 Losses
legion of quiSince Monday, 8 February 20100 Kills0 Losses
Qui EnterprisesSince Tuesday, 20 October 20090 Kills3 Losses
PerkoneSince Tuesday, 20 October 20090 Kills0 Losses
Legion of DucksSince Saturday, 22 August 20090 Kills0 Losses
PerkoneSince Sunday, 16 August 20090 Kills0 Losses
Legion of DucksSince Saturday, 11 July 20090 Kills0 Losses
legion of quiSince Saturday, 31 January 20090 Kills0 Losses
State War AcademySince Wednesday, 3 December 20080 Kills4 Losses
In-game bio
Useful damage and resist guide
**Damage to inflict against the enemy**
Angel cartel - Explosive
Blood Raiders - EM + Thermal
Caldari Navy - Kinetic
EoM - Kinetic
Guristas - Kinetic
Mercenary - Thermal
Mordu's Legion - Thermal + Kinetic
Sansha - EM + Thermal
Serpentis - Thermal + Kinetic
The Syndicate - Kinetic + Thermal
Thukker Tribe - Explosive
**Damage to resist from the enemy**
Angel Cartel - Explosive + Kinetic
Amarr Navy - EM + Thermal
Ammatar Fleet - EM + Thermal
Blood Raiders - EM + Thermal
Caldari Navy - Thermal + Kinetic
EoM - Thermal + Kinetic
Gallente Navy - Kinetic + Thermal
Guristas - Kinetic + Thermal
Knanid Navy - EM + Thermal
Mercenary - All damage types
Mordu's Legion - Kinetic + Thermal
Republic Fleet - Explosive + Kinetic
Sansha - EM + Thermal
Serpentis - Thermal + Kinetic
The syndicate - Kinetic + Thermal
Thukker Tribe - Explosive + Kine
**Damage to inflict against the enemy**
Angel cartel - Explosive
Blood Raiders - EM + Thermal
Caldari Navy - Kinetic
EoM - Kinetic
Guristas - Kinetic
Mercenary - Thermal
Mordu's Legion - Thermal + Kinetic
Sansha - EM + Thermal
Serpentis - Thermal + Kinetic
The Syndicate - Kinetic + Thermal
Thukker Tribe - Explosive
**Damage to resist from the enemy**
Angel Cartel - Explosive + Kinetic
Amarr Navy - EM + Thermal
Ammatar Fleet - EM + Thermal
Blood Raiders - EM + Thermal
Caldari Navy - Thermal + Kinetic
EoM - Thermal + Kinetic
Gallente Navy - Kinetic + Thermal
Guristas - Kinetic + Thermal
Knanid Navy - EM + Thermal
Mercenary - All damage types
Mordu's Legion - Kinetic + Thermal
Republic Fleet - Explosive + Kinetic
Sansha - EM + Thermal
Serpentis - Thermal + Kinetic
The syndicate - Kinetic + Thermal
Thukker Tribe - Explosive + Kine