- Kills
- 28
- +0 in the last 90 days
- Losses
- 23
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 88%
- ISK destroyed
- 4.61B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 28
- Losses
- 23
- Danger Ratio
- 100%
- Final Blows
- 1
- Points
- 28
ISK
- Destroyed
- 4.61B
- Lost
- 638.4M
- Balance
- +3.97B
- ISK Efficiency
- 88%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt195.7K
Damage Ratio · 52%
Damage Taken180.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
...................../¯,)
.................,/¯../
.............../..../._
......./´¯/'...'/´¯¯`¡¸
..../'/.../..../.....(¨¯\
.('(...´...´.... ¯~/'...')
...\..............'........./
1 au = 149 Mm
3 au = 447 Mm
7 au = 1.043 Mm
14.413 AU = Max Scanner Range
-
Caldari - Gravimetric = Spatial Destabilizer
Amarr - Radar = White Noise
Gallente - Magnetometric = Ion Field
Minmatarr - Ladar = Phase Inverter
-
Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse cannot enter 0.8 systems
Players with -3.5 or worse cannot enter 0.7 systems
Players with -4.0 or worse cannot enter 0.6 systems
Players with -4.5 or worse cannot enter 0.5 systems
352 DPS 18.18% EM, 18.18% Explosive, 31.82% Kinetic and 31.82%
.................,/¯../
.............../..../._
......./´¯/'...'/´¯¯`¡¸
..../'/.../..../.....(¨¯\
.('(...´...´.... ¯~/'...')
...\..............'........./
1 au = 149 Mm
3 au = 447 Mm
7 au = 1.043 Mm
14.413 AU = Max Scanner Range
-
Caldari - Gravimetric = Spatial Destabilizer
Amarr - Radar = White Noise
Gallente - Magnetometric = Ion Field
Minmatarr - Ladar = Phase Inverter
-
Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse cannot enter 0.8 systems
Players with -3.5 or worse cannot enter 0.7 systems
Players with -4.0 or worse cannot enter 0.6 systems
Players with -4.5 or worse cannot enter 0.5 systems
352 DPS 18.18% EM, 18.18% Explosive, 31.82% Kinetic and 31.82%