Pilot
FUBARJones
CaldariCivire
- Kills
- 135
- +0 in the last 90 days
- Losses
- 68
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 77%
- ISK destroyed
- 29.19B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 135
- Losses
- 68
- Danger Ratio
- 88%
- Final Blows
- 24
- Points
- 135
ISK
- Destroyed
- 29.19B
- Lost
- 8.81B
- Balance
- +20.38B
- ISK Efficiency
- 77%
Solo
- Solo Kills
- 3
- Solo Ratio
- 2%
- Avg Kills/Day
- —
Other
- NPC Losses
- 8
- NPC Loss Ratio
- 12%
- Activity
- Inactive
Damage Dealt21.7M
Damage Ratio · 96%
Damage Taken940.4K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
US Army Laws of Combat: The Short List
--------------------------------------
1. If the enemy is in range, so are you.
2. Smart bombs have bad days too.
3. You cannot trust you're leadership.
4. Teamwork is essential, it gives them someone else to shoot at.
5. The complexity of a weapon is inversely proportional to the IQ of the weapon's operator.
6. If your attack is going well, you have walked into an ambush.
7. Density of fire increases proportionally to the curiousness of the target.
8. If you're short of everything but the enemy, you're in a combat zone.
9. If your ambush is properly set, the enemy won't walk into it.
10. A Purple Heart just proves that were you smart enough to think of a plan, stupid enough to try it, and lucky enough to survive.
Recent Victories and Unavoidable Defeats
Another look at Victories and Defeats
--------------------------------------
1. If the enemy is in range, so are you.
2. Smart bombs have bad days too.
3. You cannot trust you're leadership.
4. Teamwork is essential, it gives them someone else to shoot at.
5. The complexity of a weapon is inversely proportional to the IQ of the weapon's operator.
6. If your attack is going well, you have walked into an ambush.
7. Density of fire increases proportionally to the curiousness of the target.
8. If you're short of everything but the enemy, you're in a combat zone.
9. If your ambush is properly set, the enemy won't walk into it.
10. A Purple Heart just proves that were you smart enough to think of a plan, stupid enough to try it, and lucky enough to survive.
Recent Victories and Unavoidable Defeats
Another look at Victories and Defeats