- Kills
- 6
- +0 in the last 90 days
- Losses
- 65
- +6 in the last 90 days
- Efficiency
- ISK Efficiency 7%
- ISK destroyed
- 1.10B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 6
- Losses
- 65
- Danger Ratio
- 100%
- Final Blows
- 1
- Points
- 6
ISK
- Destroyed
- 1.10B
- Lost
- 13.69B
- Balance
- -12.59B
- ISK Efficiency
- 7%
Solo
- Solo Kills
- 1
- Solo Ratio
- 17%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt215.0K
Damage Ratio · 34%
Damage Taken413.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Wormhole Space Designation: W-Space Designations
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971 Z647
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
Known Space Designation: K-Space Designations
Class 7 (High) A641 B274 B449 B520 D792 D845 N11
Key - NPC name: Damage Type it uses (Damage to use against it)
* Angel Kinetic/Explosive (Explosive)
* Amarr Navy EM/Thermal (Thermal)
* Blood Raiders EM/Thermal (EM)
* Caldari Kinetic/Thermal (Thermal / Kinetic for Temuras)
* Concord EM/All Dmg Types (Thermal)
* Gallente Kinetic/Thermal (Thermal)
* Guristas Kinetic/Thermal (Kinetic)
* Khanid EM/Thermal (Thermal)
* Minmatar Fleet Thermal/Exp (Thermal / Exp for Darkanas)
* Drones (Thermal/EM)
* Mordus (Kinetic/Thermal)
Gurista (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Sansha's Nation (Amarr) - EM / Thermal
Stacking Penalities
1st mod: 100% eff.
2nd mod: 86,9% eff.
3rd mod: 57,10% eff.
4th mod: 28,24% eff.
5th mod: 10,59% eff.
Combat Anomalies:
(1) Hideway -> (2) Burrow -> (3) Refuge -> (4) Den -> Hidden Den -> (5) Yard -> (6) Rally Point -> Hidden/Forsaken/Forlom Rally Point -> (7) Port -> (8) Hub Hidden/Forsaken/Forlorn Hub -> (9 - only nullsec) Haven -> (10 - only nullsec) Sanctum
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971 Z647
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
Known Space Designation: K-Space Designations
Class 7 (High) A641 B274 B449 B520 D792 D845 N11
Key - NPC name: Damage Type it uses (Damage to use against it)
* Angel Kinetic/Explosive (Explosive)
* Amarr Navy EM/Thermal (Thermal)
* Blood Raiders EM/Thermal (EM)
* Caldari Kinetic/Thermal (Thermal / Kinetic for Temuras)
* Concord EM/All Dmg Types (Thermal)
* Gallente Kinetic/Thermal (Thermal)
* Guristas Kinetic/Thermal (Kinetic)
* Khanid EM/Thermal (Thermal)
* Minmatar Fleet Thermal/Exp (Thermal / Exp for Darkanas)
* Drones (Thermal/EM)
* Mordus (Kinetic/Thermal)
Gurista (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Sansha's Nation (Amarr) - EM / Thermal
Stacking Penalities
1st mod: 100% eff.
2nd mod: 86,9% eff.
3rd mod: 57,10% eff.
4th mod: 28,24% eff.
5th mod: 10,59% eff.
Combat Anomalies:
(1) Hideway -> (2) Burrow -> (3) Refuge -> (4) Den -> Hidden Den -> (5) Yard -> (6) Rally Point -> Hidden/Forsaken/Forlom Rally Point -> (7) Port -> (8) Hub Hidden/Forsaken/Forlorn Hub -> (9 - only nullsec) Haven -> (10 - only nullsec) Sanctum