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Kills
9
+0 in the last 90 days
Losses
32
+0 in the last 90 days
22%
Efficiency
ISK Efficiency 31%
ISK destroyed
1.71B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
9
Losses
32
Danger Ratio
100%
Final Blows
4
Points
9

ISK

Destroyed
1.71B
Lost
3.83B
Balance
-2.12B
ISK Efficiency
31%

Solo

Solo Kills
1
Solo Ratio
11%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive
Damage Dealt3.0M
Damage Ratio · 94%
Damage Taken192.1K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio


*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)


*Stacking Penalties*
1st mod: c(1) = 100.000% effectiveness
2nd mod: c(2) = 86.9119842% effectiveness
3d mod: c(3) = 57.1037996% effectiveness
4th mod: c(4) = 28.2469117% effectiveness
5th mod: c(5) = 10.5988834% effectiveness
6th mod: c(6) = 2.9989473% effectiveness


*** Targeting systems ***
Amarr - Radar = White Noise
Caldari - Gravimetric = Spatial Destabilizer
Gallente - Magnetometric = Ion Field
Minmatar - Ladar = Phase Inverter
Amarr: TD
Caldari: ECM
Gallenter: Sensor Dampener
Minmatar: Target Painter


*** Damage types ***
Amarr Navy: EM / Thermal
Ammatar Navy: EM / Thermal / Kinetic
Angel Cartel: Explosive / Kinetic / Thermal
Blood Raider - Thermal / EM
Bounty Hunters: EM / Explosive / Kineti