- Kills
- 9
- +0 in the last 90 days
- Losses
- 32
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 31%
- ISK destroyed
- 1.71B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 9
- Losses
- 32
- Danger Ratio
- 100%
- Final Blows
- 4
- Points
- 9
ISK
- Destroyed
- 1.71B
- Lost
- 3.83B
- Balance
- -2.12B
- ISK Efficiency
- 31%
Solo
- Solo Kills
- 1
- Solo Ratio
- 11%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt3.0M
Damage Ratio · 94%
Damage Taken192.1K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
*Stacking Penalties*
1st mod: c(1) = 100.000% effectiveness
2nd mod: c(2) = 86.9119842% effectiveness
3d mod: c(3) = 57.1037996% effectiveness
4th mod: c(4) = 28.2469117% effectiveness
5th mod: c(5) = 10.5988834% effectiveness
6th mod: c(6) = 2.9989473% effectiveness
*** Targeting systems ***
Amarr - Radar = White Noise
Caldari - Gravimetric = Spatial Destabilizer
Gallente - Magnetometric = Ion Field
Minmatar - Ladar = Phase Inverter
Amarr: TD
Caldari: ECM
Gallenter: Sensor Dampener
Minmatar: Target Painter
*** Damage types ***
Amarr Navy: EM / Thermal
Ammatar Navy: EM / Thermal / Kinetic
Angel Cartel: Explosive / Kinetic / Thermal
Blood Raider - Thermal / EM
Bounty Hunters: EM / Explosive / Kineti