- Kills
- 173
- +0 in the last 90 days
- Losses
- 51
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 91%
- ISK destroyed
- 49.68B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 173
- Losses
- 51
- Danger Ratio
- 100%
- Final Blows
- 29
- Points
- 173
ISK
- Destroyed
- 49.68B
- Lost
- 5.05B
- Balance
- +44.63B
- ISK Efficiency
- 91%
Solo
- Solo Kills
- 7
- Solo Ratio
- 4%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt2.5M
Damage Ratio · 80%
Damage Taken603.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Thank you for jumping into our gate camp. Please grab your ankles and choose a flavor:
Lube
No Lube
Sand Paper Condom
For those who wanna know:
Complexes: Maximum Ship allowed
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battlecruiser
5/10 Battleship
Security status & You: Empire Restrictions
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empires..
stacking extra mods
Mod 1 = 100% effect
Mod 2 = 87% effect
Mod 3 = 57% effect
Mod 4 = 28% effect
Mod 5 = 11% effect
Mod 6 = 3% effect
***Inflicts Damage Type***
Angel Cartel - Kinetic / Explosive / Thermal
Angel - Kinetic / Explosive
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal <
Lube
No Lube
Sand Paper Condom
For those who wanna know:
Complexes: Maximum Ship allowed
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battlecruiser
5/10 Battleship
Security status & You: Empire Restrictions
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empires..
stacking extra mods
Mod 1 = 100% effect
Mod 2 = 87% effect
Mod 3 = 57% effect
Mod 4 = 28% effect
Mod 5 = 11% effect
Mod 6 = 3% effect
***Inflicts Damage Type***
Angel Cartel - Kinetic / Explosive / Thermal
Angel - Kinetic / Explosive
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal <