- Kills
- 1,570
- +0 in the last 90 days
- Losses
- 57
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 97%
- ISK destroyed
- 375.18B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,570
- Losses
- 57
- Danger Ratio
- 96%
- Final Blows
- 119
- Points
- 1,570
ISK
- Destroyed
- 375.18B
- Lost
- 10.24B
- Balance
- +364.94B
- ISK Efficiency
- 97%
Solo
- Solo Kills
- 6
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 4%
- Activity
- Inactive
Damage Dealt14.1M
Damage Ratio · 95%
Damage Taken817.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
1AU = 150,000,000
4AU = 600,000,000
8AU = 1,200,000,000
12AU = 1,800,000,0 DYS-CG* ZO-YJZ* LO5-LN* A3-RQ3* 5T-KM3* 跳-> 0R-F2F* -> 669-IX* (跳橋) --->0MV-4W*
Hardeners to use :
Angel - All
Amarr Navy - Thermal/EM
Blood - EM/Thermal
Caldary navy - Kinetic/Thermal
Gist - Kinetic/Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetik (missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Zazzmatazz - all types of dmg
NPC Weakness :
Guristas = Kinetic
Angel = Explosive
Serpentis = Kinetic
Thukker Tribe = Thermal
Blood Raider = EM
Sansha´s = EM
Rogue Drones = EM
Mordus = Kinetic
EoM = Kinetic
Mercenaries = Therm
Rogue Pirates = Therm
Odamian = EM
Concord = No weakness
Sentries = Therm
Zazzmatazz = Varies
All empire factions = Therm
Except for the high-end battleships:
Amarr Navy Jakar = EM
Caldari Navy Temura = Kin
Gallente Navy Orion = Therm
4AU = 600,000,000
8AU = 1,200,000,000
12AU = 1,800,000,0 DYS-CG* ZO-YJZ* LO5-LN* A3-RQ3* 5T-KM3* 跳-> 0R-F2F* -> 669-IX* (跳橋) --->0MV-4W*
Hardeners to use :
Angel - All
Amarr Navy - Thermal/EM
Blood - EM/Thermal
Caldary navy - Kinetic/Thermal
Gist - Kinetic/Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetik (missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Zazzmatazz - all types of dmg
NPC Weakness :
Guristas = Kinetic
Angel = Explosive
Serpentis = Kinetic
Thukker Tribe = Thermal
Blood Raider = EM
Sansha´s = EM
Rogue Drones = EM
Mordus = Kinetic
EoM = Kinetic
Mercenaries = Therm
Rogue Pirates = Therm
Odamian = EM
Concord = No weakness
Sentries = Therm
Zazzmatazz = Varies
All empire factions = Therm
Except for the high-end battleships:
Amarr Navy Jakar = EM
Caldari Navy Temura = Kin
Gallente Navy Orion = Therm