- Kills
- 217
- +0 in the last 90 days
- Losses
- 48
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 3.17T
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 217
- Losses
- 48
- Danger Ratio
- 92%
- Final Blows
- 4
- Points
- 217
ISK
- Destroyed
- 3.17T
- Lost
- 16.33B
- Balance
- +3.16T
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 4
- NPC Loss Ratio
- 8%
- Activity
- Inactive
Damage Dealt969.6K
Damage Ratio · 47%
Damage Taken1.1M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Noob
Jump clones
Aggression timer
Weapon Upgrades V: 5% reduction per skill level in the CPU needs of weapon turrets, launchers and smartbombs.
Advanced Weapon Upgrades V: Reduces the powergrid needs of weapon turrets and launchers by 2% per skill level.
Gunnery V: 2% Bonus to weapon turrets' rate of fire per skill level.
Controlled Bursts V: 5% reduction in capacitor need of weapon turrets per skill level.
Motion Prediction V: 5% bonus per skill level to weapon turret tracking speeds.
Rapid Firing V: 4% bonus per skill level to weapon turret rate of fire.
Sharpshooter V: 5% bonus to weapon turret optimal range per skill level.
Surgical Strike V: 3% bonus per skill level to the damage of all weapon turrets.
Trajectory Analysis V: 5% bonus per skill level to weapon turret accuracy falloff.
Mechanics V: 5% bonus to structure hit points per skill level.
Jump clones
Aggression timer
Weapon Upgrades V: 5% reduction per skill level in the CPU needs of weapon turrets, launchers and smartbombs.
Advanced Weapon Upgrades V: Reduces the powergrid needs of weapon turrets and launchers by 2% per skill level.
Gunnery V: 2% Bonus to weapon turrets' rate of fire per skill level.
Controlled Bursts V: 5% reduction in capacitor need of weapon turrets per skill level.
Motion Prediction V: 5% bonus per skill level to weapon turret tracking speeds.
Rapid Firing V: 4% bonus per skill level to weapon turret rate of fire.
Sharpshooter V: 5% bonus to weapon turret optimal range per skill level.
Surgical Strike V: 3% bonus per skill level to the damage of all weapon turrets.
Trajectory Analysis V: 5% bonus per skill level to weapon turret accuracy falloff.
Mechanics V: 5% bonus to structure hit points per skill level.