- Kills
- 5
- +0 in the last 90 days
- Losses
- 3
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 89%
- ISK destroyed
- 947.4M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 5
- Losses
- 3
- Danger Ratio
- 100%
- Final Blows
- 2
- Points
- 5
ISK
- Destroyed
- 947.4M
- Lost
- 112.9M
- Balance
- +834.6M
- ISK Efficiency
- 89%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt10.8K
Damage Ratio · 21%
Damage Taken41.6K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Npc damage types:
Gurista-kinetic/thermal
angel(minny)-explosive/kinetic or thermal
blood(amarr)-em/thermal
sansha(amarr)-em/thermal
serpentis(gallente)-kinetic/thermal
khanid(gallente)-kinetic/thermal.
mordus(caldari)-kinetic/thermal
NPC's are vulnerable to:
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sansha´s = EM
Khanid Kingdom = EM
***Hardeners to use***
Angel - All
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetik (missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Zazzmatazz - all types of dmg
***Damage types to use***
Angel - EM(shields) Explosive(Armor), or thermal
al
Gurista-kinetic/thermal
angel(minny)-explosive/kinetic or thermal
blood(amarr)-em/thermal
sansha(amarr)-em/thermal
serpentis(gallente)-kinetic/thermal
khanid(gallente)-kinetic/thermal.
mordus(caldari)-kinetic/thermal
NPC's are vulnerable to:
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sansha´s = EM
Khanid Kingdom = EM
***Hardeners to use***
Angel - All
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetik (missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Zazzmatazz - all types of dmg
***Damage types to use***
Angel - EM(shields) Explosive(Armor), or thermal
al