- Kills
- 136
- +0 in the last 90 days
- Losses
- 57
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 58%
- ISK destroyed
- 17.24B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 136
- Losses
- 57
- Danger Ratio
- 93%
- Final Blows
- 12
- Points
- 136
ISK
- Destroyed
- 17.24B
- Lost
- 12.58B
- Balance
- +4.66B
- ISK Efficiency
- 58%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 4
- NPC Loss Ratio
- 7%
- Activity
- Inactive
Damage Dealt3.2M
Damage Ratio · 82%
Damage Taken716.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Caldari - Blue
Minmatar - Red
Amarr - Yellow
Gallente - light Blue
Damage Types
Angel - Kinetic/Explosive/Thermal
Amarr - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Maru - EM/Thermal
Minmatar - Thermal/Explosive
Mercenary - EM/Thermal, Kinetic missiles
Mordu's - Kinetic/thermal
Odamian - Kinetic/thermal
Rogue Drone - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Sansha's - EM/Thermal
Serpentis - Kinetic/Thermal
Thukker - EM/Thermal/Explosive
Zazzmatazz - EM/Kinetic/Thermal/Explosive
Chaining Rules:
if belt has only frigates with same name DO NOT shoot them
if belt has only cruisers with same name DO NOT shoot them
if belt has frigates and cruisers shoot all
if belt has BS spawn shoot ONLY BS
Racial Jammers
Caldari- gravimetric
Gallente-ion field
Amarr- White noise
Minmatar- phase inversion
Below -2 = not in 1.0 sec systems
Below -2.
Minmatar - Red
Amarr - Yellow
Gallente - light Blue
Damage Types
Angel - Kinetic/Explosive/Thermal
Amarr - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Maru - EM/Thermal
Minmatar - Thermal/Explosive
Mercenary - EM/Thermal, Kinetic missiles
Mordu's - Kinetic/thermal
Odamian - Kinetic/thermal
Rogue Drone - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Sansha's - EM/Thermal
Serpentis - Kinetic/Thermal
Thukker - EM/Thermal/Explosive
Zazzmatazz - EM/Kinetic/Thermal/Explosive
Chaining Rules:
if belt has only frigates with same name DO NOT shoot them
if belt has only cruisers with same name DO NOT shoot them
if belt has frigates and cruisers shoot all
if belt has BS spawn shoot ONLY BS
Racial Jammers
Caldari- gravimetric
Gallente-ion field
Amarr- White noise
Minmatar- phase inversion
Below -2 = not in 1.0 sec systems
Below -2.