- Kills
- 3
- +0 in the last 90 days
- Losses
- 5
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 69%
- ISK destroyed
- 755.7M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 5
- Danger Ratio
- 100%
- Final Blows
- 2
- Points
- 3
ISK
- Destroyed
- 755.7M
- Lost
- 335.0M
- Balance
- +420.6M
- ISK Efficiency
- 69%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt11.1K
Damage Ratio · 34%
Damage Taken21.4K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
**Hardeners to use**
Angel - Explosive, Thermal
Amarr Navy - EM, Thermal
Blood Raider - EM, Thermal
Caldari Navy - Kinetic, Thermal
Corpim - EM, Thermal
Equillibrum of Man - Kin, Thermal
Gallente - Kinetic, Thermal
Gist - (EM)+Kinetic, Thermal
Gurista/pithi - Kinetic, Thermal
Khanid - EM, Thermal
Maru - EM, Thermal
Mercenary - Kin, Thermal (Kinetic missiles)
Minmatar Fleet - Thermal, Explosive
Mordus - Kinetic, Thermal
Odamian /zamatazz- Kinetic, Thermal
Rogue Pirate - EM, Explosive, Kinetic
Sansha - EM, Thermal
Serpentis - Kinetic, Thermal
Gravimetric => Asteroid Belts
Ladar => Gas Cloud Stuff
Magnetometric => Profession Sites (Salvaging, Archaeology)
Radar => Profession Sites
-DMG to NPCs-
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sansha´s = EM
Khanid Kingdom = EM
Rogue Drones = EM
Republic Fleet = Thermal
Mercenaries = Thermal/Kinetic
Mordus = Kinetic
Angel - Explosive, Thermal
Amarr Navy - EM, Thermal
Blood Raider - EM, Thermal
Caldari Navy - Kinetic, Thermal
Corpim - EM, Thermal
Equillibrum of Man - Kin, Thermal
Gallente - Kinetic, Thermal
Gist - (EM)+Kinetic, Thermal
Gurista/pithi - Kinetic, Thermal
Khanid - EM, Thermal
Maru - EM, Thermal
Mercenary - Kin, Thermal (Kinetic missiles)
Minmatar Fleet - Thermal, Explosive
Mordus - Kinetic, Thermal
Odamian /zamatazz- Kinetic, Thermal
Rogue Pirate - EM, Explosive, Kinetic
Sansha - EM, Thermal
Serpentis - Kinetic, Thermal
Gravimetric => Asteroid Belts
Ladar => Gas Cloud Stuff
Magnetometric => Profession Sites (Salvaging, Archaeology)
Radar => Profession Sites
-DMG to NPCs-
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sansha´s = EM
Khanid Kingdom = EM
Rogue Drones = EM
Republic Fleet = Thermal
Mercenaries = Thermal/Kinetic
Mordus = Kinetic