- Kills
- 0
- +0 in the last 90 days
- Losses
- 7
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 7
- Danger Ratio
- 57%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 42.9M
- Balance
- -42.9M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 43%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken18.4K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Hardeners To Use
Angel - All Types
Amarr Navy - EM/Therm
Gurista, Mordus, Gallente - Kin/Therm
Blood - EM/Therm
Sansha - EM/Therm
Serpentis - Kin/Therm
Mercenary - EM/Thermal/ (Kin (missiles))
Caldary navy - Kin/Therm
Khanid - EM/Therm
Zazzmatazz - All Types
Mordus - Kin/Therm
Rogue Pirate - EM/Explo/Kin
Odamian - Kin/Therm
Damage Types to USE
Angel Cartel - Explosive
Blood Raiders - Electromagnetic/Thermal
EoM - Kinetic
Gursitas - Kinetic
Mercenary - Thermal
Mordu's Legion - Thermal/Kinetic
Sansha - Electromagnetic/Thermal
Serpentis - Thermal/Kinetic
The Syndicate - Kinetic/Thermal
Thukker Tribe - Explosive
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Hardeners To Use
Angel - All Types
Amarr Navy - EM/Therm
Gurista, Mordus, Gallente - Kin/Therm
Blood - EM/Therm
Sansha - EM/Therm
Serpentis - Kin/Therm
Mercenary - EM/Thermal/ (Kin (missiles))
Caldary navy - Kin/Therm
Khanid - EM/Therm
Zazzmatazz - All Types
Mordus - Kin/Therm
Rogue Pirate - EM/Explo/Kin
Odamian - Kin/Therm
Damage Types to USE
Angel Cartel - Explosive
Blood Raiders - Electromagnetic/Thermal
EoM - Kinetic
Gursitas - Kinetic
Mercenary - Thermal
Mordu's Legion - Thermal/Kinetic
Sansha - Electromagnetic/Thermal
Serpentis - Thermal/Kinetic
The Syndicate - Kinetic/Thermal
Thukker Tribe - Explosive