- Kills
- 54
- +0 in the last 90 days
- Losses
- 47
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 23%
- ISK destroyed
- 8.27B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 54
- Losses
- 47
- Danger Ratio
- 100%
- Final Blows
- 15
- Points
- 54
ISK
- Destroyed
- 8.27B
- Lost
- 27.65B
- Balance
- -19.38B
- ISK Efficiency
- 23%
Solo
- Solo Kills
- 6
- Solo Ratio
- 11%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt121.7K
Damage Ratio · 21%
Damage Taken459.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Davidka az amatőr
*** NPCs DMG ***
Amarr Navy = EM/Thermal
Angel Cartel = All (Explosive-kin)
Blood Raider= EM/Thermal
Caldary Navy = Kinetic/Thermal
Federation Navy (Gallente) = Kinetic/Thermal
Guristas = Kin/Therm
Khanid Kingdom = EM/Thermal
Mercenaries = EM/Thermal/Kin
Mordus Legion = Kinetic/Thermal
Republic Fleet (Minmatar) = All damage types
Rogue Drones = Explo/Kinetic/EM
Sansha Nation = EM/Thermal
Serpentis = Kinetic/Thermal
Zazzmatazz = All (heavy kinetic/thermal)
The Seven = All damage
Corpum = EM/Thermal
Gist = EM/Kinetic/Thermal
--------------------------------------
*** DMG to NPCs ***
Ammatar = Thermal
Angel = Explosive
Blood Raider = EM
Guristas = Kinetic
Khanid Kingdom = EM
Mercenarie
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Republic - All
*** Weaknesses:: ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Rouge Drones -EM/Therm
STACKING PENALITIES
1st mod: c(1) = 100,000%
2nd mod: c(2) = 86,9119842%
3d mod: c(3) = 57,1037996%
4th mod: c(4) = 28,2469117%
*** NPCs DMG ***
Amarr Navy = EM/Thermal
Angel Cartel = All (Explosive-kin)
Blood Raider= EM/Thermal
Caldary Navy = Kinetic/Thermal
Federation Navy (Gallente) = Kinetic/Thermal
Guristas = Kin/Therm
Khanid Kingdom = EM/Thermal
Mercenaries = EM/Thermal/Kin
Mordus Legion = Kinetic/Thermal
Republic Fleet (Minmatar) = All damage types
Rogue Drones = Explo/Kinetic/EM
Sansha Nation = EM/Thermal
Serpentis = Kinetic/Thermal
Zazzmatazz = All (heavy kinetic/thermal)
The Seven = All damage
Corpum = EM/Thermal
Gist = EM/Kinetic/Thermal
--------------------------------------
*** DMG to NPCs ***
Ammatar = Thermal
Angel = Explosive
Blood Raider = EM
Guristas = Kinetic
Khanid Kingdom = EM
Mercenarie
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Republic - All
*** Weaknesses:: ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Rouge Drones -EM/Therm
STACKING PENALITIES
1st mod: c(1) = 100,000%
2nd mod: c(2) = 86,9119842%
3d mod: c(3) = 57,1037996%
4th mod: c(4) = 28,2469117%