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Atrisk Tian4.90
Pilot

Atrisk Tian

MinmatarBrutor
Killboard
Kills
35
+0 in the last 90 days
Losses
81
+0 in the last 90 days
30%
Efficiency
ISK Efficiency 1%
ISK destroyed
158.8M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
35
Losses
81
Danger Ratio
83%
Final Blows
31
Points
35

ISK

Destroyed
158.8M
Lost
12.81B
Balance
-12.65B
ISK Efficiency
1%

Solo

Solo Kills
27
Solo Ratio
77%
Avg Kills/Day
—

Other

NPC Losses
14
NPC Loss Ratio
17%
Activity
Inactive
Damage Dealt61.6K
Damage Ratio · 8%
Damage Taken747.6K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

If I were really here, would I willingly let myself explode given the knowledge that a new clone would resume life from a point where I left off?

I'm not so sure...


From https://forums.eveonline.com/t/npc-damage-types/19213

Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) NOS/Neut, Tracking Disruptor
Equilibrium of Mankind Kinetic Kinetic (74%) / Thermal (26%)
Guristas Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM ECCM
Mercenaries Kinetic / Thermal Kinetic / Thermal
Mordu’s Legion Kinetic / EM Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal [1] (varies) [1]
Sansha’s Nation EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptor Tracking Computers with or without scripts
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampener Sensor Booster + Targeting range script

Supplemental =>
Len Kansio

NPC - Weakest Tank
Angel Cartel = Explsosive
Blood Raider = Thermal & EM
Caldari Navy = Kinetic
EoM = Kinetic
Guristas = Kinetic
Mercenary = Mixed
Mordu's Legion = Thermal & Kinetic
Sansha = EM & Thermal
Serpentis = Kinetic & Thermal
The Syndicate = Kinetic & Thermal
Thukker Tribe = Explosive

NPC - Highest Damage
Angel Cartel = Explosive & Kinetic
Blood Raiders = Thermal & EM
EoM = Thermal