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Kills
402
+0 in the last 90 days
Losses
241
+0 in the last 90 days
63%
Efficiency
ISK Efficiency 95%
ISK destroyed
569.30B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
402
Losses
241
Danger Ratio
96%
Final Blows
26
Points
402

ISK

Destroyed
569.30B
Lost
32.15B
Balance
+537.15B
ISK Efficiency
95%

Solo

Solo Kills
9
Solo Ratio
2%
Avg Kills/Day
—

Other

NPC Losses
9
NPC Loss Ratio
4%
Activity
Inactive
Damage Dealt19.4M
Damage Ratio · 88%
Damage Taken2.6M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Defiendete:
Angels / Minmatar / Thukker Tribe = Explosive/Kinetic
Domination Explosive Shield Hardener
Sanshas / Blood Raider / Ammatar / Ammar navy= Thermal/EM
Mordus legion = EM/Thermal/Kinetic
Mercenariy Commander / Khanid Kingdom = EM/Thermal
Domination EM Shield Hardener
Mercenaries / Guristas / Serpentis = Kinetic/Thermal
Rogue Drones = Thermal/Kinetic/EM


Tipo de daño principal para disparar al enemigo
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM :Acolyte /Infiltrator II
* Sansha - EM :Acolyte /Infiltrator II
* Angel - Explosive :Warrior /Valkyrie II
* Mercenary - Kinetic: Horne
------------------------------------------------------------------------

Jita - The Forge region, Caldari 4/4
Amarr - Domain region, Amarr
Rens - Heimatar region, Minmatar 6/8
Dodixie - Sinq Laison region, Gallente
Hek - Metropolis region, Minmatar
Oursulaert - Essence region, Gallente

DED Apprehension Booster III
Smuggler Bay Loading Booster I
DED Turret Booster I