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Bane Novastar0.80
Pilot

Bane Novastar

AmarrKhanid
Killboard
Kills
19
+0 in the last 90 days
Losses
27
+0 in the last 90 days
41%
Efficiency
ISK Efficiency 33%
ISK destroyed
334.9M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
19
Losses
27
Danger Ratio
74%
Final Blows
5
Points
19

ISK

Destroyed
334.9M
Lost
687.9M
Balance
-353.0M
ISK Efficiency
33%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
7
NPC Loss Ratio
26%
Activity
Inactive
Damage Dealt13.6K
Damage Ratio · 7%
Damage Taken178.8K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

https://forums.eveonline.com/t/full-list-of-eve-guides-in-one-place/225331
career systems
Character Sheet - Interactions
** Smallest to Largest Site **
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum

** Easiest to Hardest Site **
Hidden > Forsaken > Forlorn

** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar

** Defend Against **
Angel Cartel - Explosive 62% / Kinetic 22%
Blood Raider - EM/ 50% / Thermal 48%
Drones - Explosive 68% / Kinetic 20%
Guristas - Kinetic 79% / Thermal 18%
Serpentis - Thermal 55% / Kinetic 45%
Sansha's Nation - EM 53% / Thermal 47%
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM 53% / Thermal 47%
Thukker Tribe - Thermal / Explosive
Pithy - Thermal / Kinetic

** Shoot With **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Pithy - Thermal & Kinetic

Security Status
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5