- Kills
- 38
- +0 in the last 90 days
- Losses
- 53
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 16%
- ISK destroyed
- 725.9M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 38
- Losses
- 53
- Danger Ratio
- 85%
- Final Blows
- 31
- Points
- 38
ISK
- Destroyed
- 725.9M
- Lost
- 3.83B
- Balance
- -3.11B
- ISK Efficiency
- 16%
Solo
- Solo Kills
- 27
- Solo Ratio
- 71%
- Avg Kills/Day
- —
Other
- NPC Losses
- 8
- NPC Loss Ratio
- 15%
- Activity
- Inactive
Damage Dealt203.9K
Damage Ratio · 46%
Damage Taken237.1K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Faction Damage to deal Damage to resist
Angel Cartel . Explosive / Kinetic . Explosive (62%) / Kinetic (22%)
Blood Raiders EM / Thermal . EM (50%) / Thermal (48%)
Guristas Pirates . Kinetic / Thermal Kinetic (79%) / Thermal (18%)
Mordu's Legion Kinetic / EM Kinetic (70%) / Thermal (30%)
Rogue Drones . EM / Thermal (varies)
Sansha Nation EM / Thermal EM (53%) / Thermal (47%)
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%)
Amarr Empire . EM / Thermal . EM (47%) / Thermal (42%)
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%)
Gallente Federation. Kinetic / Thermal Kinetic (60%) / Thermal (39%)
Minmatar Republic . Explosive / Kinetic Explosive (50%) / Kinetic (31%)
Veldspar = 100% Tritanium!
Scordite = 67% Tritanium, 33% Pyerite
Plagioclase = 50% Pyerite, 25% Tritanium, 25% Mexallon
Pyroxeres = 82% Tritanium, 11% Mexallon, 6% Pyerite, 1% Nocxium
Omber = 42% Tritanium, 42% Isogen, 16% Pyerite
Kernite = 50% Mexallon, 25% Tritanium, 25% Isogen
Jaspet = 40% Mexallon, 20% Tritanium, 20% Pyerite, 20% Nocxium
Hemorphite = 49% Nocxium, 24% Tritanium, 24% Isogen, 3% Zydrine
Hedbergite = 65% Isogen, 32% Nocxium, 3% Zydrine
Gneiss = 40% Isogen, 20% Tritanium, 20% Mexallon, 20% Zydrine
Ochre = 50% Nocxium, 25% Tritanium, 25% Zydrine
Spodumain = 72% Tritanium, 14% Pyerite, 14% Megacyte
Crokite = 50% Zydrine, 25% Tritanium, 25% Nocxium
Bistot = 50% Zydrine, 25% Pyerite, 25% Megacyte
Arkonor = 42% Megacyte, 37% Tritanium, 21% Zydrine
Mercoxit = 100% Morphite
* Stacking penalties *
Mod #1 = 100% effect
Mod #2 = 86,9% effect
Mod #3 = 57,1% effect
Mod #4 = 28,2% effect
* Targeting systems *
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmat - Ladar
Angel Cartel . Explosive / Kinetic . Explosive (62%) / Kinetic (22%)
Blood Raiders EM / Thermal . EM (50%) / Thermal (48%)
Guristas Pirates . Kinetic / Thermal Kinetic (79%) / Thermal (18%)
Mordu's Legion Kinetic / EM Kinetic (70%) / Thermal (30%)
Rogue Drones . EM / Thermal (varies)
Sansha Nation EM / Thermal EM (53%) / Thermal (47%)
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%)
Amarr Empire . EM / Thermal . EM (47%) / Thermal (42%)
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%)
Gallente Federation. Kinetic / Thermal Kinetic (60%) / Thermal (39%)
Minmatar Republic . Explosive / Kinetic Explosive (50%) / Kinetic (31%)
Veldspar = 100% Tritanium!
Scordite = 67% Tritanium, 33% Pyerite
Plagioclase = 50% Pyerite, 25% Tritanium, 25% Mexallon
Pyroxeres = 82% Tritanium, 11% Mexallon, 6% Pyerite, 1% Nocxium
Omber = 42% Tritanium, 42% Isogen, 16% Pyerite
Kernite = 50% Mexallon, 25% Tritanium, 25% Isogen
Jaspet = 40% Mexallon, 20% Tritanium, 20% Pyerite, 20% Nocxium
Hemorphite = 49% Nocxium, 24% Tritanium, 24% Isogen, 3% Zydrine
Hedbergite = 65% Isogen, 32% Nocxium, 3% Zydrine
Gneiss = 40% Isogen, 20% Tritanium, 20% Mexallon, 20% Zydrine
Ochre = 50% Nocxium, 25% Tritanium, 25% Zydrine
Spodumain = 72% Tritanium, 14% Pyerite, 14% Megacyte
Crokite = 50% Zydrine, 25% Tritanium, 25% Nocxium
Bistot = 50% Zydrine, 25% Pyerite, 25% Megacyte
Arkonor = 42% Megacyte, 37% Tritanium, 21% Zydrine
Mercoxit = 100% Morphite
* Stacking penalties *
Mod #1 = 100% effect
Mod #2 = 86,9% effect
Mod #3 = 57,1% effect
Mod #4 = 28,2% effect
* Targeting systems *
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmat - Ladar