- Kills
- 49
- +0 in the last 90 days
- Losses
- 92
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 100%
- ISK destroyed
- 793.45B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 49
- Losses
- 92
- Danger Ratio
- 84%
- Final Blows
- 2
- Points
- 49
ISK
- Destroyed
- 793.45B
- Lost
- 3.06B
- Balance
- +790.39B
- ISK Efficiency
- 100%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 15
- NPC Loss Ratio
- 16%
- Activity
- Inactive
Damage Dealt322.5K
Damage Ratio · 49%
Damage Taken333.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Trash economy. The abundance of trash. What are we gonna do with it? Are we gonna put it on an island? Are we gonna make it somebody else’s problem? Or are we going to take the initiative, and take this problem by the horns? Trash economy. You use cubes of trash as money. Everybody becomes rich, it’s a gold rush.
Walk with me. Most of the major cities will be replaced with vast pleasure domes, used exclusively by the excelceites, who are the neo-upperclass. While the displaced hoards of lower-class depth-grobblers will live underground in tiered cities, endlessly toiling away for nuggets of neo-plasmin.
Video games are going to get more realistic.
Walk with me. Most of the major cities will be replaced with vast pleasure domes, used exclusively by the excelceites, who are the neo-upperclass. While the displaced hoards of lower-class depth-grobblers will live underground in tiered cities, endlessly toiling away for nuggets of neo-plasmin.
Video games are going to get more realistic.