- Kills
- 148
- +0 in the last 90 days
- Losses
- 19
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 92%
- ISK destroyed
- 37.80B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 148
- Losses
- 19
- Danger Ratio
- 89%
- Final Blows
- 3
- Points
- 148
ISK
- Destroyed
- 37.80B
- Lost
- 3.14B
- Balance
- +34.67B
- ISK Efficiency
- 92%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 11%
- Activity
- Inactive
Damage Dealt36.5K
Damage Ratio · 16%
Damage Taken189.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
***Damage Types Done by Rats***
Amarr Navy: EM/Thermal
Angel: All-Explosive/Kinetic
Guristas: Kinetic/Thermal
Mordus: Kinetic/Thermal
Gallente: Kinetic/Thermal
Blood Raiders: EM/Thermal
Sansha: EM/Thermal
Serpentis: Kin/Thermal
Mercenary: EM/Kin/Thermal
Caldary Navy: Kinetic/Thermal
Khanid: EM/Thermal
Zazzmatazz: All
Mordus: Kinetic/Thermal
Rogue Pirate: EM/Explosive/Kinetic
Odamian: Kinetic/Thermal
***Damage Types to Use on Rats***
Angel: Explosive, Thermal all around
Amarr Navy: EM(shield) Exp(Armor)
Gallente Navy: Thermal, Kinetic
Mordus: EM(shield) Exp(Armor)
Guristas: EM(shield) Exp(Armor), Kinetic all around
Blood Raiders: EM/Thermal
Sansha: EM/Thermal
Serpentis: Thermal
Mercenary: Explosive
Caldary Navy: Explosive, Kinetic, Thermal
- Smallest to Largest Site -
Burrow
Hideaway
Refuge
Rally Point
Den
Yard
Port
Hub
Haven
Sanctum
**ECM Information**
AMARR: Radar
MINMATAR: Ladar
CALDARI: Gravimetric
GALLENTE: Magnetometric
Ore Anomolies =Small Medium Large Enormous Colossal
Arkonor: 9,600 28,000 29,900 58,000 60,800
Bistot: 12,800 38,700 57,000 86,000 114,300
Crokite: 30,000 84,700 124,000 169,000 225,200
Dark Ochre: 16,000 31,000 60,000 50,000 115,000
Gneiss: 170,000 340,000 313,500 540,000 630,000
Mercoxit: 0 2,600 3,500 5,200 7,000
Amarr Navy: EM/Thermal
Angel: All-Explosive/Kinetic
Guristas: Kinetic/Thermal
Mordus: Kinetic/Thermal
Gallente: Kinetic/Thermal
Blood Raiders: EM/Thermal
Sansha: EM/Thermal
Serpentis: Kin/Thermal
Mercenary: EM/Kin/Thermal
Caldary Navy: Kinetic/Thermal
Khanid: EM/Thermal
Zazzmatazz: All
Mordus: Kinetic/Thermal
Rogue Pirate: EM/Explosive/Kinetic
Odamian: Kinetic/Thermal
***Damage Types to Use on Rats***
Angel: Explosive, Thermal all around
Amarr Navy: EM(shield) Exp(Armor)
Gallente Navy: Thermal, Kinetic
Mordus: EM(shield) Exp(Armor)
Guristas: EM(shield) Exp(Armor), Kinetic all around
Blood Raiders: EM/Thermal
Sansha: EM/Thermal
Serpentis: Thermal
Mercenary: Explosive
Caldary Navy: Explosive, Kinetic, Thermal
- Smallest to Largest Site -
Burrow
Hideaway
Refuge
Rally Point
Den
Yard
Port
Hub
Haven
Sanctum
**ECM Information**
AMARR: Radar
MINMATAR: Ladar
CALDARI: Gravimetric
GALLENTE: Magnetometric
Ore Anomolies =Small Medium Large Enormous Colossal
Arkonor: 9,600 28,000 29,900 58,000 60,800
Bistot: 12,800 38,700 57,000 86,000 114,300
Crokite: 30,000 84,700 124,000 169,000 225,200
Dark Ochre: 16,000 31,000 60,000 50,000 115,000
Gneiss: 170,000 340,000 313,500 540,000 630,000
Mercoxit: 0 2,600 3,500 5,200 7,000