- Kills
- 10
- +0 in the last 90 days
- Losses
- 118
- +4 in the last 90 days
- Efficiency
- ISK Efficiency 2%
- ISK destroyed
- 1.16B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 10
- Losses
- 118
- Danger Ratio
- 75%
- Final Blows
- 9
- Points
- 40
ISK
- Destroyed
- 1.16B
- Lost
- 62.10B
- Balance
- -60.93B
- ISK Efficiency
- 2%
Solo
- Solo Kills
- 5
- Solo Ratio
- 50%
- Avg Kills/Day
- —
Other
- NPC Losses
- 30
- NPC Loss Ratio
- 25%
- Activity
- Inactive
Damage Dealt241.4K
Damage Ratio · 11%
Damage Taken2.0M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Führungsstärke hat in der Gesellschaft der Caldari ein Gesicht: das der Deteis. Ihr scharfer Verstand und ihre Beredsamkeit haben ihnen hohe Positionen beim Militär und in der Politik verschafft. Getrieben von der Prämisse, das Wohl der Gemeinschaft stets über die Bedürfnisse des Einzelnen zu stellen, haben sie es sich zur Aufgabe gemacht, die Integrität des Staates Caldari zu wahren.
Damage types http://i.imgur.com/oRFky7H.png
Mission guides https://eveinfo.com/missions/
EVE Uni http://wiki.eveuniversity.org/Main_Page
Gatechecker http://eve-gatecheck.space/eve/
ZKillboard https://zkillboard.com/
Market https://evetycoon.com/market
*** Stacking Penalities ***
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842% effectiveness
3d mod: c(3) = 57,1037996% effectiveness
4th mod: c(4) = 28,2469117% effectiveness
5th mod: c(5) = 10,5988834% effectiveness
*** Targeting systems ***
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
*** Main Damage type to shoot at the enemy ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Damage types http://i.imgur.com/oRFky7H.png
Mission guides https://eveinfo.com/missions/
EVE Uni http://wiki.eveuniversity.org/Main_Page
Gatechecker http://eve-gatecheck.space/eve/
ZKillboard https://zkillboard.com/
Market https://evetycoon.com/market
*** Stacking Penalities ***
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842% effectiveness
3d mod: c(3) = 57,1037996% effectiveness
4th mod: c(4) = 28,2469117% effectiveness
5th mod: c(5) = 10,5988834% effectiveness
*** Targeting systems ***
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
*** Main Damage type to shoot at the enemy ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal