- Kills
- 5
- +0 in the last 90 days
- Losses
- 27
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 47%
- ISK destroyed
- 5.51B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 5
- Losses
- 27
- Danger Ratio
- 85%
- Final Blows
- 0
- Points
- 4
ISK
- Destroyed
- 5.51B
- Lost
- 6.32B
- Balance
- -809.1M
- ISK Efficiency
- 47%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 4
- NPC Loss Ratio
- 15%
- Activity
- Inactive
Damage Dealt2.0M
Damage Ratio · 84%
Damage Taken365.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
I am a tyrannant of mining — a self‑appointed titan of planetary industry who spends his days heroically blasting asteroids into space confetti and huffing gas clouds like a bargain‑bin demigod, all so the corporation can pat itself on the back for my “productivity.” I valiantly defend myself and my fellow miners, mostly by shouting motivational insults at cosmic debris and pretending that counts as leadership. Due to cut backs and this terrible Resession, The Light at the end of the tunnel will be turned off! Sorry for any inconvenience! Please make all inquires out to DILLIGAF
Targeting Systems
Amarr - Radar
Cal. - Gravi.
Gall. - Magnet.
Min. - Ladar
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
*** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive
Pithy - Thermal / Kinetic
*** Shoot with ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Pithy - Thermal & Kineti
Targeting Systems
Amarr - Radar
Cal. - Gravi.
Gall. - Magnet.
Min. - Ladar
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
*** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive
Pithy - Thermal / Kinetic
*** Shoot with ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Pithy - Thermal & Kineti