Pilot
Burnone1987
GallenteGallente
- Kills
- 4
- +2 in the last 90 days
- Losses
- 17
- +2 in the last 90 days
- Efficiency
- ISK Efficiency 53%
- ISK destroyed
- 5.50B
- +3.31B in the last 90 days
- Activity
- Low
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 4
- Losses
- 17
- Danger Ratio
- 82%
- Final Blows
- 1
- Points
- 37
ISK
- Destroyed
- 5.50B
- Lost
- 4.89B
- Balance
- +602.7M
- ISK Efficiency
- 53%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 18%
- Activity
- Low
Damage Dealt62.5K
Damage Ratio · 24%
Damage Taken192.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
i just need a few more microprocessors a little more enriched uranium and i think we can start the grow room inside the mackinaw. We are going to have to smuggle the seeds into null and then start our doobie business. Im interested in tricome production in a zero gravity environment. The production of cannabinoids in an artifical gravity environment at the very minimum should provide the ship with excellent clean oxygen. Which I fully intend on polluting with the fumes of incinerating the ancestors of those plant.