Jack T Daniel
- Created on
- …
- Next Birthday
- …
- Security Status
- 0.20
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 0
- Efficiency
- 0%
- Danger Ratio
- 0%
ISK
- Destroyed
- 0
- Lost
- 0
- ISK Efficiency
- 0%
- Balance
- +0
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 0
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
In-game bio
Main Damage types from npc factions:
Damage To Resist - Damage To Inflict
-Angel Cartel - 7% EM, 62% Exp, 22% Kin, 9% Therm - EXP
-Blood Raiders - 50% EM, 0% Exp, 2% Kin, 48% Therm - EM
-Guristas Pirates - 2% EM, 1% Exp, 79% Kin, 18% Therm - KIN
-Mordu's Legion - 0% EM, 0%, Exp, 70% Kin, 30% Therm - KIN
-Sansha's Nation - 53% EM, 0% Exp, 0%, Kin, 47% Therm - EM
-Serpentis - 0% EM, 0% Exp, 45% Kin, 55% Therm - KIN
-Amarr - 47% EM, 4% Exp, 7% Kin, 42% Therm - EM, THERM
-Caldari - 1% EM, 0% Exp, 51% Kin, 48% Therm - KIN, THERM
-Gallente - 1% EM, 0% Exp, 60% Kin, 39% Therm - THERM
-Minmatar - 12% EM, 50% Exp, 31% Kin, 7% Therm - THERM
-Mercenaries - All - THERM
-Drones - All - EM
-EOM - EMP ammo, Kinetic Drones
Fire- Damage (shoot at the enemy):
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill,
Damage To Resist - Damage To Inflict
-Angel Cartel - 7% EM, 62% Exp, 22% Kin, 9% Therm - EXP
-Blood Raiders - 50% EM, 0% Exp, 2% Kin, 48% Therm - EM
-Guristas Pirates - 2% EM, 1% Exp, 79% Kin, 18% Therm - KIN
-Mordu's Legion - 0% EM, 0%, Exp, 70% Kin, 30% Therm - KIN
-Sansha's Nation - 53% EM, 0% Exp, 0%, Kin, 47% Therm - EM
-Serpentis - 0% EM, 0% Exp, 45% Kin, 55% Therm - KIN
-Amarr - 47% EM, 4% Exp, 7% Kin, 42% Therm - EM, THERM
-Caldari - 1% EM, 0% Exp, 51% Kin, 48% Therm - KIN, THERM
-Gallente - 1% EM, 0% Exp, 60% Kin, 39% Therm - THERM
-Minmatar - 12% EM, 50% Exp, 31% Kin, 7% Therm - THERM
-Mercenaries - All - THERM
-Drones - All - EM
-EOM - EMP ammo, Kinetic Drones
Fire- Damage (shoot at the enemy):
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill,