- Kills
- 0
- +0 in the last 90 days
- Losses
- 3
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 3
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 81.8M
- Balance
- -81.8M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken13.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Rule 1: The Griefers Rule : EVE is only a game.
Rule 2: Your ship is not your character.
Rule 3: Never fly what you cant afford to lose.
Rule 4: Always have a backup ship.
Rule 5: Learn something new every day.
Rule 6: Always have strategic jump clones.
Rule 7: Bookmark the wormhole once you get inside
Rule 8: Its better to be corrected than wrong.
Rule 9: Keep good homies
Rule 10: Fly frosty! Revenge only kills you and your friends. Again.
Rule 11: The PvP Rule: Never engage the enemy on their terms. Make them come to you.
Rule 12: The Other PvP Rule: If it looks like a trap, then its a trap!
Rule 13: Don't Smack Talk in Local: Even bona fide pirates think it's rude.
Rule 14: Dying makes no difference. Its what you do before you die that makes a difference.
Rule 2: Your ship is not your character.
Rule 3: Never fly what you cant afford to lose.
Rule 4: Always have a backup ship.
Rule 5: Learn something new every day.
Rule 6: Always have strategic jump clones.
Rule 7: Bookmark the wormhole once you get inside
Rule 8: Its better to be corrected than wrong.
Rule 9: Keep good homies
Rule 10: Fly frosty! Revenge only kills you and your friends. Again.
Rule 11: The PvP Rule: Never engage the enemy on their terms. Make them come to you.
Rule 12: The Other PvP Rule: If it looks like a trap, then its a trap!
Rule 13: Don't Smack Talk in Local: Even bona fide pirates think it's rude.
Rule 14: Dying makes no difference. Its what you do before you die that makes a difference.