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Tac Green5.00
Pilot

Tac Green

CaldariCivire
Killboard
Kills
2
+0 in the last 90 days
Losses
34
+0 in the last 90 days
6%
Efficiency
ISK Efficiency 27%
ISK destroyed
1.43B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
2
Losses
34
Danger Ratio
94%
Final Blows
0
Points
2

ISK

Destroyed
1.43B
Lost
3.83B
Balance
-2.40B
ISK Efficiency
27%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
2
NPC Loss Ratio
6%
Activity
Inactive
Damage Dealt941.4K
Damage Ratio · 78%
Damage Taken261.7K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Industry Index

The industrial index decays at a rate of 1% per hour (or around 25% per day). The index is increased by the total volume (m3) of mined goods. Mini-profession sites (magnetometric, radar, ladar) do not contribute to the industry rating.

The first figure is the volume to achieve the index, the second figure the volume per day to maintain it.

1 / 1,500,000 / 750,000
2 / 3,000,000 / 1,500,000
3 / 6,000,000 / 3,000,000
4 / 12,000,000 / 6,000,000
5 / 24,000,000 / 12,000,000

[21:23:04] Thalesia > o/
[21:23:08] Thalesia > you are hopelessly outmatched
[21:23:10] Thalesia > eject
[21:23:12] Thalesia > or we will pod u
[21:23:33] Tac Green > go for it my clone's good

Damage types:

Angel:Explosive/kin
resists thermal
Use exp
Blod Raider:EM/therm
resists em
Arch Angel: kin/therm
resists explosive
Guristas:Kin/therm
Use Kin
resists therm
Mordus: Kin/therm
resists em
Serpentis:
Use Kin

If you don't speak Russian, ignore this message please

1. [Faction] Burrow / [Drone] Collection (easiest)
2. Hideaway / Cluster
3. Refuge / Assembly
4. Den / Gathering
5. Yard / Surveillance
6. Rally Point / Menagerie
7. Port / Herd
8. Hub / Squad
9. Haven / Portal
10. Sanctum / Horde (hardest)
[Hidden < Forsaken < Forlorn]