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Zikcboy5.00
Pilot

Zikcboy

CaldariAchura
Killboard
Kills
390
+0 in the last 90 days
Losses
89
+0 in the last 90 days
81%
Efficiency
ISK Efficiency 93%
ISK destroyed
85.21B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
390
Losses
89
Danger Ratio
91%
Final Blows
37
Points
390

ISK

Destroyed
85.21B
Lost
6.42B
Balance
+78.79B
ISK Efficiency
93%

Solo

Solo Kills
2
Solo Ratio
1%
Avg Kills/Day
—

Other

NPC Losses
8
NPC Loss Ratio
9%
Activity
Inactive
Damage Dealt5.5M
Damage Ratio · 90%
Damage Taken619.5K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Hardeners to use (primary/secondary):
Angels - Explosive/Kinetic
Amarr Navy - EM/Thermal (about equally)
Blood Raiders - EM/Thermal (about equally)
Caldari Navy - Thermal/Kinetic
Gallente Navy - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - Thermal/EM (other damage types often mixed in)
Mercenary - EM/Thermal (Kinetic missiles)
Mordus - Kinetic/Thermal
Odamian - Kinetic/Thermal
Rogue Drones - Exp/Kin with some EM (queens and rulers)
Rogue Pirate - all damage types, no clear focus
Sansha - EM/Thermal
Serpentis - Thermal/Kinetic

Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Drones - EM/Thermal

-------------------

1 Burrow
2 Hideaway
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum

Hidden - Easy
Forsaken - Medium
Forlorn - Hard