Pilot
Viljams
AmarrAmarr
- Kills
- 300
- +0 in the last 90 days
- Losses
- 75
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 87%
- ISK destroyed
- 61.14B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 300
- Losses
- 75
- Danger Ratio
- 96%
- Final Blows
- 57
- Points
- 300
ISK
- Destroyed
- 61.14B
- Lost
- 9.07B
- Balance
- +52.07B
- ISK Efficiency
- 87%
Solo
- Solo Kills
- 18
- Solo Ratio
- 6%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 4%
- Activity
- Inactive
Damage Dealt1.8M
Damage Ratio · 84%
Damage Taken361.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Video spaceship games is serious business, don't you agree?!
Enemies ------- Hardener to use ---------- Damage type to use
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- All Resist (Explo/Kin) ------ Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resist (Explo/Kin) ------ EM
Mercenary ----- All Resist (EM, Therm) ----- Thermal
Minmatar. ------ All Resist ---------------- Thermal, Explo
Gallente. ------- Kinetic/Thermal (sec. EM) -- Thermal
Amarr --------- EM/Thermal. -------------- Thermal
Caldari -------- Kinetic/Thermal ------------ Kinetic
The Seven ----- All Resist ---------------- Thermal
Targeting:
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Relic Site
Crumbling = Safe
Decayed = Safe.
Ruined = Safe.
Forgotten = Not Safe.
Drone Sites = Not Safe.
Ghost Sites = Not Safe
Sleeper Sites = Not Safe.
Gas Sites = Not Safe.
that means that they can either blow up on failed hacking attempts or there are enemies close by.
Data Sites.
Local = Safe.
Regional = Safe.
Central = Safe.
Unsecured = Not Safe.
Description Lifetime remaining
This wormhole has not yet... More then 24 hours
This wormhole is beginning to decay... Between 24 and 4 hours
This wormhole is reaching the end... Between 4 hours and 15 minutes
This wormhole is on the verge... Less than 15 minutes
Enemies ------- Hardener to use ---------- Damage type to use
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- All Resist (Explo/Kin) ------ Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resist (Explo/Kin) ------ EM
Mercenary ----- All Resist (EM, Therm) ----- Thermal
Minmatar. ------ All Resist ---------------- Thermal, Explo
Gallente. ------- Kinetic/Thermal (sec. EM) -- Thermal
Amarr --------- EM/Thermal. -------------- Thermal
Caldari -------- Kinetic/Thermal ------------ Kinetic
The Seven ----- All Resist ---------------- Thermal
Targeting:
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Relic Site
Crumbling = Safe
Decayed = Safe.
Ruined = Safe.
Forgotten = Not Safe.
Drone Sites = Not Safe.
Ghost Sites = Not Safe
Sleeper Sites = Not Safe.
Gas Sites = Not Safe.
that means that they can either blow up on failed hacking attempts or there are enemies close by.
Data Sites.
Local = Safe.
Regional = Safe.
Central = Safe.
Unsecured = Not Safe.
Description Lifetime remaining
This wormhole has not yet... More then 24 hours
This wormhole is beginning to decay... Between 24 and 4 hours
This wormhole is reaching the end... Between 4 hours and 15 minutes
This wormhole is on the verge... Less than 15 minutes