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Kills
2,003
+0 in the last 90 days
Losses
59
+0 in the last 90 days
97%
Efficiency
ISK Efficiency 100%
ISK destroyed
3.16T
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
2,003
Losses
59
Danger Ratio
93%
Final Blows
94
Points
2,003

ISK

Destroyed
3.16T
Lost
14.60B
Balance
+3.15T
ISK Efficiency
100%

Solo

Solo Kills
6
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
4
NPC Loss Ratio
7%
Activity
Inactive
Damage Dealt24.7M
Damage Ratio · 96%
Damage Taken1.1M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

ℳℂ - Nice contract, we'll take it! - ℳℂ


Friendly fire - isn't.

If it's stupid but it works, it isn't stupid.

If your attack is going really well, it's an ambush.

The enemy diversion you're ignoring is their main attack.

The enemy invariably attacks on two occasions:
when they're ready.
when you're not.

There is no such thing as a perfect plan.

Things which must be delivered together as a set, aren't.

The one item you need is always in short supply.

Every command which can be misunderstood, will be.

If your ambush is properly set, the enemy won't walk into it.

There is always a way, and it usually doesn't work.

Success occurs when no one is looking, failure occurs when the FC is watching.



Weren Godes vrende
unde al der werlt vyande...


In loving memory of:
YouWhat
Black Nova Corp
Band of Brothers