Capsuleers.app logo CAPSULEERS.APP
Calon McCleod-1.30
Pilot

Calon McCleod

GallenteGallente
Killboard
Kills
236
+7 in the last 90 days
Losses
47
+0 in the last 90 days
83%
Efficiency
ISK Efficiency 97%
ISK destroyed
524.03B
+17.3M in the last 90 days
Activity
Low
0.1 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
236
Losses
47
Danger Ratio
96%
Final Blows
58
Points
241

ISK

Destroyed
524.03B
Lost
13.79B
Balance
+510.24B
ISK Efficiency
97%

Solo

Solo Kills
13
Solo Ratio
6%
Avg Kills/Day
—

Other

NPC Losses
2
NPC Loss Ratio
4%
Activity
Low
Damage Dealt34.3M
Damage Ratio · 97%
Damage Taken954.4K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

NOTHING ABOUT ME, BUT THIS IS USEFUL

** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal

*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5% Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier

Complexes:
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship

Consequences of Aggression (Empire Space)

• -0.5% loss per target for initiating aggression
• (-0.1 sec status)
• -2.0% loss for ship destruction
• (-0.2 sec status)
• -12.5% loss for a pod kill
• (-1.25 sec status)

Security rating information:
< -2.0 cannot enter 1.0 Solarsystems
< -2.5 cannot enter 0.9 or higher Solarsystems
< -3.0 cannot enter 0.8 or higher Solarsystems
< -3.5 cannot enter 0.7 or higher Solarsystems
< -4.0 cannot enter 0.6 or higher Solarsystems
< -4.5 cannot enter 0.5 or higher Solarsystems