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paule2713.40
Pilot

paule271

GallenteIntaki
Killboard
Kills
8
+0 in the last 90 days
Losses
7
+0 in the last 90 days
53%
Efficiency
ISK Efficiency 62%
ISK destroyed
465.9M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
8
Losses
7
Danger Ratio
100%
Final Blows
3
Points
8

ISK

Destroyed
465.9M
Lost
288.8M
Balance
+177.2M
ISK Efficiency
62%

Solo

Solo Kills
1
Solo Ratio
13%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive
Damage Dealt193.5K
Damage Ratio · 85%
Damage Taken35.1K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

NPC Name Damage type to dealDAMAGE TO INFLICT
Empire Factions
Amarr Navy - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Thermal
Minmatar - Thermal

Pirate Corporations
Angel Cartel - Explosive/Kinetic
Blood Raiders - EM/Thermal
Guristas - Kinetic/Thermal
Mordu's Legion - Kinetic/Thermal
Sansha's Nation- EM/Thermal
Serpentis - Thermal/ Kinetic
Empire Factions
Amarr - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Minmatar - Explosive/Kinetic

DAMAGE TO RESIST


Pirate CorporationsDamage Types:
Enemies ----- Hardener to use -------- Damage type to use
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM

Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- All Resist
Angel Cartel- Explosive
Blood Raiders - EM
Guristas - Kinetic
Mordu's Legion - Kinetic
Sansha - EM
Serpentis - Kinetic

Chaining rules:
- if belt has only frigates with same name DO NOT shoot them.
- if belt has only cruisers with same name DO NOT shoot them.
- if belt has frigates and cruisers shoot all.
- if belt has cruisers with two different names shoot all.
- if belt has battleships spawn shoot ONLY BS
- if any of the ships are loyal shoot all


Anom difficulty, easiest to hardest :
1 Burrow
2 Hideaway
3 Refuge
4 Rally Point
5 Den
6 Yard
7 Port
8 Hub
9 Haven
10 Sanctum