- Kills
- 1
- +0 in the last 90 days
- Losses
- 16
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 23%
- ISK destroyed
- 343.1M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 16
- Danger Ratio
- 100%
- Final Blows
- 1
- Points
- 1
ISK
- Destroyed
- 343.1M
- Lost
- 1.15B
- Balance
- -811.6M
- ISK Efficiency
- 23%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt29.7K
Damage Ratio · 12%
Damage Taken215.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
**Probes and hidden objects**
Gravimetric = Asteroid Belts
Ladar = Gas Cloud Stuff
Magnetometric = Profession Sites (Salvaging, Archaeology)
Radar = Profession Sites (Hacking)
Unknown = Complexes
Sift Probe 0,5AU
Comb Probe 1AU
Pursuit Probe 2AU
Quest Probe 4AU
* Angel: All types, although mostly kinetic and explosive.
* Amarr Navy: EM and thermal.
* Ammatar Navy: EM and thermal.
* Blood: EM and thermal.
* Caldari Navy: Kinetic and thermal.
* Centii: EM and thermal.
* Coreli: Kinetic and thermal.
* Corpii: EM and thermal.
* Domination: All types, mostly kinetic and explosive.
* Gallente Navy: EM and thermal.
* Gist: All types, mostly kinetic and explosive.
* Gurista: Kinetic and thermal.
* Khanid: EM and thermal.
* Mercenary: All types.
* Mord
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it wi
Gravimetric = Asteroid Belts
Ladar = Gas Cloud Stuff
Magnetometric = Profession Sites (Salvaging, Archaeology)
Radar = Profession Sites (Hacking)
Unknown = Complexes
Sift Probe 0,5AU
Comb Probe 1AU
Pursuit Probe 2AU
Quest Probe 4AU
* Angel: All types, although mostly kinetic and explosive.
* Amarr Navy: EM and thermal.
* Ammatar Navy: EM and thermal.
* Blood: EM and thermal.
* Caldari Navy: Kinetic and thermal.
* Centii: EM and thermal.
* Coreli: Kinetic and thermal.
* Corpii: EM and thermal.
* Domination: All types, mostly kinetic and explosive.
* Gallente Navy: EM and thermal.
* Gist: All types, mostly kinetic and explosive.
* Gurista: Kinetic and thermal.
* Khanid: EM and thermal.
* Mercenary: All types.
* Mord
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it wi