- Kills
- 369
- +0 in the last 90 days
- Losses
- 53
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 79%
- ISK destroyed
- 31.47B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 369
- Losses
- 53
- Danger Ratio
- 94%
- Final Blows
- 231
- Points
- 369
ISK
- Destroyed
- 31.47B
- Lost
- 8.28B
- Balance
- +23.19B
- ISK Efficiency
- 79%
Solo
- Solo Kills
- 166
- Solo Ratio
- 45%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 6%
- Activity
- Inactive
Damage Dealt877.8K
Damage Ratio · 50%
Damage Taken866.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
1. If the enemy is in range, so are you.
2. Smart bombs have bad days too.
3. You cannot trust your leadership.
4. Teamwork is essential, it gives them someone else to shoot at.
5. The complexity of a weapon is inversely proportional to the IQ of the weapon's operator.
6. If your attack is going well, you have walked into an ambush.
7. Density of fire increases proportionally to the curiousness of the target.
8. If you're short of everything but the enemy, you're in a combat zone.
9. If your ambush is properly set, the enemy won't walk into it.
Whatever happens, be sure to say the most offensive thing possible; Remember the best defense is a strong offense-based vocabulary.
Paranoid: You THINK they are out to get you
Scared: You KNOW they are out to get you
Psycho: You HOPE they get here soon, so you can get THEM
2. Smart bombs have bad days too.
3. You cannot trust your leadership.
4. Teamwork is essential, it gives them someone else to shoot at.
5. The complexity of a weapon is inversely proportional to the IQ of the weapon's operator.
6. If your attack is going well, you have walked into an ambush.
7. Density of fire increases proportionally to the curiousness of the target.
8. If you're short of everything but the enemy, you're in a combat zone.
9. If your ambush is properly set, the enemy won't walk into it.
Whatever happens, be sure to say the most offensive thing possible; Remember the best defense is a strong offense-based vocabulary.
Paranoid: You THINK they are out to get you
Scared: You KNOW they are out to get you
Psycho: You HOPE they get here soon, so you can get THEM